|
|
|
|
|
|
|
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
-
3.00 Credits
fall, odd years. A survey of the concepts and theory of networks and distributed data processing. Topics include data communications principles, network architectures and topology, distributed databases, client server computing, congestion control, distributed processing, message passing systems, shared memory, distributed objects, process scheduling and coordination, resource sharing, deadlock, interrupt handlers, and web-centric computing in the context of a multi-user system. Prerequisites: CS 220, 221, and 332.
-
3.00 Credits
spring, odd years. Solution of linear systems of equations by direct and iterative methods, matrix inversion, and evaluation of determinants. Matrix solution of leastsquare problems. Approximation of eigenvalues. Selected algorithms to be solved using the computer. Prerequisites: CS 341; MATH 325. Same as MATH 442.
-
3.00 Credits
fall, odd years. A formal treatment of programming language translation and compiler design concepts. Emphasis is on scanners, parsers, and translation. Prerequisites: CS 332, 352.
-
3.00 Credits
fall. Survey of the search, reasoning, control, learning, and knowledge representation principles underpinning intelligent systems such as games, theorem provers, expert systems, neural networks, planning, machine learning, and natural language. Prerequisite: CS 332.
-
3.00 Credits
spring. Systematic object-oriented design. Topics include interface design, design patterns, and the implementation of a medium-sized application. Prerequisite: CS 332.
-
2.00 Credits
spring. Supervised study of selected topics in the field of computer science that are not normally or not often available as part of the regular course offerings. A comprehensive term project is normally required. A writing-intensive course. For computer science majors; must be taken during the last spring semester before graduation.
-
3.00 Credits
fall, spring. Exploration and application of interior design theory and design process techniques using problem solving methodology with emphasis on human needs, values, context, and resources. Creative application of design principles for planning and furnishing interior environments.
-
3.00 Credits
fall. Creative and technical problem solving relative to various residential or commercial interior applications including special needs of children, handicapped, and elderly. Space planning, working drawings, elevations, finish schedules, and budgeting. Prerequisites DSGN 141.
-
3.00 Credits
fall. Human dimension and its relationship to the functions of space in residential and non-residential activities. Computer aided drafting lab format.
-
3.00 Credits
spring. Architectural drafting using computer software programs.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Privacy Statement
|
Terms of Use
|
Institutional Membership Information
|
About AcademyOne
Copyright 2006 - 2024 AcademyOne, Inc.
|
|
|