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Course Criteria
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1.00 - 6.00 Credits
This course will study crime, law and society by meeting in the field rather than on campus in the traditional classroom setting. As a result, the class will meet in a prison, a courtroom or other setting relevant to the study of crime and law. The setting for the class will vary depending on the specific crime and/or law-related topic being examined. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
An introduction to computing, providing the student with the ability to understand and use emerging technology effectively. Topics include, but are not limited to: how computers work, the ubiquity of computing, applications and operating systems software, cloud computing, the Internet and networks, and computing issues. Lectures three hours per week. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
Students will explore concepts of cybersecurity and how to apply them to their own program of study. Topics include: cryptography, cyber defense, cyber threats, cybercrime, forensics analysis, risk assessment, scripting and data analysis for security, design of security policies and mechanisms, hands on experimentation with computer and network security tools.
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3.00 Credits
An introduction to digital communications technology. Topics include networking concepts, Internet and intranet tools. protocols, and security. Also, included are the infrastructure and governance of the Internet, with emphasis on personal, business, social, legal, and ethical implications. Lectures three hours per week. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
An investigation of electronic publishing, design theory and practice. Through the use of advanced application software skills, students will explore the tools of electronic communication, such as desktop publishing, website design, introductory graphics and Internet resources. Lectures three hourse per week. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
A course that introduces the theory and current best preactices of Web page design, markup and presentation. The use of XHTML for information structure and CSS for presentation and style is taught, as well as HTML standards, XHTML forms, media types, layout and positioning, tables adn lists, and accessibility. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
This course allows students to author on-screen movie animations and interactive games while learning the fundamentals of visual storytelling, lighting, and cameras using a 3D animation package. Students will learn to think algorithmically and abstractly while gaining an appreciation for the complexity of building software systems and a skill set for writing elegant code. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
A course introducing the creative side of computing in the context of applying graphic design principles in digital media. It emphasizes computer programming related to image processing. Students will produce raster and vector graphics, motion graphics, and interactive web applications while implementing the fundamental of graphic design. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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3.00 Credits
A course introducing the creative side of computing in the context of music, sounds, images, and other digital artifacts. Emphasis will be given to computer programming for music making, live performance, and interaction. Students will develop several digital artifacts and elementary musical compositions. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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3.00 Credits
A course focusing on selected topics from the beginning level of computer science. Such topics include basic networking concepts, scripting languages, and topical issues in computing. This course may be repeated for additional credit. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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