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Course Criteria
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1.00 - 3.00 Credits
Individually-supervised course focusing on speech, reading, and/or writing. The specific topic will be determined in consultation with the instructor, who will guide the work and determine the number of credit hours to be assigned. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
Survey course on the foundations of Chinese civilization, from the beginnings to early 20th century. Introduction to the language, geography, archaeology, history, religion, and intellectual and material heritage of China, examined through a slection of primary and secondary sources. Presentation of social, economic, and political traditions that shaped today's China. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
An examination of a broad chronological or thematic area of Chinese Studies for which no regular course is offered. The course may be repeated for credit if the content is different. The specific content will be listed when the course is offered. To be taught in English. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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3.00 Credits
Feature primarily the films of mainland China, this course introduces Chinese traditions and values, and examines and analyzes the dramatic economic, social, and cultural transformation of contemporary Chinese society. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
An examination of a specific and limited chronological or thematic area of Chinese Studies for which no regular course is offered. The course may be repeated for credit if the content is different. The specific content will be listed with the course is offered. Course will be taught in English. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
This course allows students to author on-screen movie animations and interactive games while learning the fundamentals of visual storytelling, lighting, and cameras using a 3D animation package. Students will learn to think algorithmically and abstractly while gaining an appreciation for the complexity of building software systems and a skill set for writing elegant code. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
A course introducing the creative side of computing in the context of applying graphic design principles in digital media. It emphasizes computer programming related to image processing. Students will produce raster and vector graphics, motion graphics, and interactive web applications while implementing the fundamental of graphic design. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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3.00 Credits
A course introducing the creative side of computing in the context of music, sounds, images, and other digital artifacts. Emphasis will be given to computer programming for music making, live performance, and interaction. Students will develop several digital artifacts and elementary musical compositions. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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3.00 Credits
A course introducing principles of game programming, including computer modeling, data visualization and animations, media transformations, and video game ethics. Students will be exposed to several game engines, a scripting language, and develop at least one game. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions..
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3.00 Credits
A course introducing principles of game programming, including computer modeling, data visualization and animations, media transformations, and video game ethics. Students will be exposed to several game engines, a scripting language, and develop at least one game. NOTE: Please refer to the appropriate academic catalog for additional course information concerning prerequisites, co-requisites and course restrictions.
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