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Course Criteria
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3.00 Credits
Introduction to the principles of design and implementation of user interfaces emphasizing graphical user interfaces. Topics include design goals, user interface standards, event-driven programming, application of object-oriented design and programming to GUIs, menus, and dialog boxes. Prerequisite: CS 232 .
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3.00 Credits
Topics include encryption, decryption, protocols, viruses, network security, authentication, legal and ethical issues, and security in operating systems, databases, e-commerce, Internet, wireless. Algorithms, protocols and applications such as RSA, DES, SSL, Firewalls, Digital Signatures, VPNs and emerging topics will be explored. Prerequisite: CS 232.
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3.00 Credits
Topics include error analyses, approximation and interpolation of functions, solutions of nonlinear equations, approximate differentiation and integration, and orthogonal polynomials. Includes programming of numerical algorithms. Prerequisite: CS 120; MATHS 162 or 166. Not open to students who have credit in MATHS 362.
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3.00 Credits
Topics include approximate solution of linear and nonlinear systems of equations by direct and iterative methods, spline interpolation, numerical solution of ordinary and partial differential equations. Includes programming of numerical algorithms. Prerequisite: MATHS 217 and CS 362 or MATHS 362. Not open to students who have credit in MATHS 363.
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1.00 - 4.00 Credits
Professional computing experience in an approved program with computing facilities in business and industry. Paid positions only. Experience may be through co-op, internship, or part-time employment. Requires term activity report. Offered on a credit/no-credit basis only. Prerequisite: permission of the department chairperson before starting the experience. A total of 16 hours of credit may be earned, but no more than 4 in any one semester or term.
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3.00 Credits
Coverage of different languages and systems to create dynamic Web-based information systems. The client-tier, Web application-tier, and back-end database tier design will be emphasized. Real-world Web projects will be created using Web servers and database servers. Prerequisite: CS 236, 310.
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3.00 Credits
The hardware and software of computer networks and distributed processing. Develops the important design parameters and a general design methodology. Prerequisite: CS 333.
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3.00 Credits
Considers the computer system from the points of view of its architecture, operating system, and applications. Topics include processor organization, peripheral devices, I/O programming, system programs, monitor services, file organization, and real-time applications. Prerequisite: CS 333.
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3.00 Credits
An introduction to database design, including physical representation, modeling, database systems, and implementation. Prerequisite: CS 232.
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3.00 Credits
Methods of developing, modifying, and rendering graphics displays. Emphasizes the design and writing of graphics software for both two- and three-dimensional displays. Knowledge of a structured high-level language is required. Prerequisite: CS 232; MATHS 217.
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