CollegeTransfer.Net
Toggle menu
Home
Search
Search
Search Transfer Schools
Search for Course Equivalencies
Search for Exam Equivalencies
Search for Transfer Articulation Agreements
Search for Programs
Search for Courses
PA Bureau of CTE SOAR Programs
Transfer Student Center
Transfer Student Center
Adult Learners
Community College Students
High School Students
Traditional University Students
International Students
Military Learners and Veterans
About
About
Institutional information
Transfer FAQ
Register
Login
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
ARTG 1501: Game Studio
3.00 Credits
Shawnee State University
Students will learn the layout of a typical game studio. This class will introduce the student to the work flow inside the company during the process of game design and development. This class will make the student aware of all the jobs in the typical game studio and their relation to each other.
Share
ARTG 1501 - Game Studio
Favorite
ARTG 3530: Game Design
3.00 Credits
Shawnee State University
Students will learn the basics of the game creation process. This class will concentrate on developing ideas for a game into a game concept. Students will learn the steps required to develop a concept document that may be used for other advanced classes or as a submission to game developers.
Share
ARTG 3530 - Game Design
Favorite
ARTG 3540: UI for Games
3.00 Credits
Shawnee State University
Students will learn the basics of Graphical User Interface design and the scripting required to place the object on the game screens. Students are free to create any type of graphics they choose, the intent of the class is the mechanical creation, scripting and placement of GUI elements.
Share
ARTG 3540 - UI for Games
Favorite
ARTG 3601: Digital 3D Foundations Studio
3.00 Credits
Shawnee State University
Course will introduce the students to the interface used in virtual 3D applications and development of virtual scenes and content.
Share
ARTG 3601 - Digital 3D Foundations Studio
Favorite
Show comparable courses
ARTG 3611: Inorganic 3D Studio
3.00 Credits
Shawnee State University
Course will present the concepts and practical processes of developing inorganic structures and objects within a virtual three-dimensional environment.
Share
ARTG 3611 - Inorganic 3D Studio
Favorite
ARTG 3612: Organic 3D Studio 1
3.00 Credits
Shawnee State University
Course will present the concepts and practical processes of developing organic, humanoid models and animation within a virtual three-dimensional environment.
Share
ARTG 3612 - Organic 3D Studio 1
Favorite
ARTG 3613: Dynamics and 3D Properties 1
3.00 Credits
Shawnee State University
Discussion of techniques for creating particle systems and dynamic systems for use in 3D content. Work with a combination of multiple attributes of the software that is often used in addition to the core 3D content. Material may include working with dynamic fields and particle properties--which may be man made, natural atmospheric, or pyrotechnic effects--and creation of these systems for use within and interacting with 3D content.
Share
ARTG 3613 - Dynamics and 3D Properties 1
Favorite
ARTG 4505: Digital Scene Layout and Design
3.00 Credits
Shawnee State University
Students will work with a producer to populate a game zone with objects. The objects will be points of interest, architectural and ambient objects. The purpose of this class is to teach the student how to layout and organize a game scene.
Share
ARTG 4505 - Digital Scene Layout and Design
Favorite
ARTG 4530: Game Documentation
3.00 Credits
Shawnee State University
Students will learn an advanced game creation process. This class will concentrate on taking a game concept and develop the overall design and all the documentation required for a game production team.
Share
ARTG 4530 - Game Documentation
Favorite
ARTG 4540: Graphical User Interface Des. 2
3.00 Credits
Shawnee State University
Students will learn how to assemble user interfaces for games. This course will take the student from basic GUI objects to get a user into a game to in game dynamic GUI elements. Students will design and build the elements for a running game.
Share
ARTG 4540 - Graphical User Interface Des. 2
Favorite
First
Previous
1
2
3
4
5
Next
Last
Results Per Page:
10
20
30
40
50
Search Again
To find college, community college and university courses by keyword, enter some or all of the following, then select the Search button.
College:
(Type the name of a College, University, Exam, or Corporation)
Course Subject:
(For example: Accounting, Psychology)
Course Prefix and Number:
(For example: ACCT 101, where Course Prefix is ACCT, and Course Number is 101)
Course Title:
(For example: Introduction To Accounting)
Course Description:
(For example: Sine waves, Hemingway, or Impressionism)
Distance:
Within
5 miles
10 miles
25 miles
50 miles
100 miles
200 miles
of
Zip Code
Please enter a valid 5 or 9-digit Zip Code.
(For example: Find all institutions within 5 miles of the selected Zip Code)
State/Region:
Alabama
Alaska
American Samoa
Arizona
Arkansas
California
Colorado
Connecticut
Delaware
District of Columbia
Federated States of Micronesia
Florida
Georgia
Guam
Hawaii
Idaho
Illinois
Indiana
Iowa
Kansas
Kentucky
Louisiana
Maine
Marshall Islands
Maryland
Massachusetts
Michigan
Minnesota
Minor Outlying Islands
Mississippi
Missouri
Montana
Nebraska
Nevada
New Hampshire
New Jersey
New Mexico
New York
North Carolina
North Dakota
Northern Mariana Islands
Ohio
Oklahoma
Oregon
Palau
Pennsylvania
Puerto Rico
Rhode Island
South Carolina
South Dakota
Tennessee
Texas
Utah
Vermont
Virgin Islands
Virginia
Washington
West Virginia
Wisconsin
Wyoming
American Samoa
Guam
Northern Marianas Islands
Puerto Rico
Virgin Islands