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Course Criteria
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3.00 Credits
Prerequisite: GRC 119 and GRC 122B or approval of instructor. Introduction to systems and applications as they relate to digital 3D modeling. Class will focus on character design and execution in a 3D environment, primitive box and organic modeling, texturing, rendering, lighting and production processes.
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3.00 Credits
Prerequisite: GRC 119 and GRC 122B or approval of instructor. Introduction to animation and interactivity for use in CD-ROM, DVD or Web based interactive documents using industry standard software applications. Course content focuses on planning, design and building animated and interactive digital content. Topics include information architecture, interface design and navigation, introductory programming, drawing, audio, video, and publishing options.
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6.00 Credits
Prerequisite: Dependent upon class offering. Various short courses and experimental classes covering a variety of subjects. The class will be a variable credit of one-half to six credits depending upon class content and number of hours required. The course may be repeated for up to six credits.
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3.00 Credits
Prerequisite: GRC 144, 156 and 183, or approval of instructor. Advanced studio covering typography, graphic design and advertising theories and techniques for print media. Class will focus on creativity and the creative process and how these principles affect communication of ideas. Topics include image/copy interaction, production techniques and the use of type in complex compositions as well as multipage documents.
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3.00 Credits
Prerequisite: GRC 156 and 183, or approval of instructor. An intermediate/advanced class in the creation and execution of designs and illustrations in the electronic environment. Class will focus on vector-draw software and more advanced principles of design to produce artwork for print and digital media.
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3.00 Credits
Prerequisite: GRC 175 and GRC 188 or approval of instructor. Advanced Web page design using industry-standard applications. Topics include planning and design, programming, interactivity, behaviors, animation, page weighting, meta tags, databases, Web hosting and site management.
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3.00 Credits
Prerequisite: GRC 181B or approval of instructor. The second course in the video series which builds upon skills learned in Digital Video I. Intermediate level techniques in non-linear editing, sound design and special effects, including an introduction to motion graphics production, and video composting, including titles and credits.
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3.00 Credits
Prerequisite: GRC 156 and 183, or approval of instructor. An advanced course in the application of graphics software to create pixel based imagery using industry standard pixel based software. Class will cover advanced image manipulation and optimization processes for pixel images as well as simple based animation and video manipulation.
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3.00 Credits
Prerequisite: GRC 184B or approval of instructor. First class in 3D animation will introduce software interface and usage for animation. Topics include timeline and animation techniques, curve editing, animation controls, kinematics, hierarchies, particle systems and special camera effects.
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3.00 Credits
Prerequisite: GRC 284B or approval of instructor. Second class in 3D animation will develop more advanced techniques in character modeling and animation. Topics include charactermotion, rigging, application of animation controls, kinematics, hierarchies from GRC 284B, scene layout and control, and production/export processes for video and multimedia distribution.
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