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Course Criteria
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1.00 Credits
Prerequisite: Variable based on level of software. A variety of short courses in software packages specific to graphic communications and digital media applications. Classes will include current software packages and upgrade-specific training. Verify type of software and level of instruction in current schedule of classes. Grading is pass/withdraw. This course may be repeated for up to eight credits.
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3.00 Credits
Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor. Introduction to the principles and techniques of 2D animation. Manual assignments will be completed for output to analog and digital formats for screening and portfolio. Course lectures and discussions will include professional production processes for TV, film, games and the Web, as well as potential strategies to gain employment in the field.
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3.00 Credits
Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor. Introduction to techniques and strategies for visual storytelling. Visual language and syntax for narrative, non-linear, alternative and experimental storytelling methodologies will be explored. Story structure, character development, style, premise, genre, and format (commercial ad, interstitial, PSA, short, feature, music video, Web, games, etc.) will be discussed.
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3.00 Credits
Prerequisite: GRC 107, GRC 109 and GRC 110B or approval of instructor. Introduction to typography and page layout software. Typographic theory, copy acquisition, proofreading and fundamentals of typographical layout and design.
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3.00 Credits
Prerequisite: GRC 118 and GRC 122B or approval of instructor. An intermediate course in electronic prepress and commercial printing processes. Class will focus on the various methods of file preparation and optimization for pre-press, as well as press and post-press operations for a variety of commercial printing processes.
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3.00 Credits
Prerequisite: GRC 118 and GRC 122B or approval of instructor. An introductory/intermediate class in the creation and execution of designs and illustrations in the digital environment. Class will focus on vector-draw software, including the tools and techniques required to produce professional-level artwork.
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3.00 Credits
Prerequisite: GRC 118 or approval of instructor. Hands-on course introduces students to the tools, materials, and procedures of various commercial screen printing methods. Students will learn simple methods such as hand made stencils as well as photo-screen imaging from computer generated film. Business and employment concerns will be covered and historical and contemporary concepts will be explored.
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3.00 Credits
Prerequisite: GRC 119 and GRC 122B or approval of instructor. Introduction to authoring for the World Wide Web using industry standard software applications. Topics covered include planning, designing and building a Web site, aesthetics, creating and optimizing computer graphics for Web, information architecture, navigation and interactivity, Web publishing, Web hosting and site management.
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3.00 Credits
Prerequisite: GRC 119 and GRC 135B or approval of instructor. Introduction to the basic principles and practices of digital video production. The course covers every phase of introductory digital video pre-production, production and post-production processes from idea to final output including: story and concept development, lighting, recording and capturing footage, importing and managing clips, editing methods and creating transitions, special effects, titles and credits, sound design and output to different formats.
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3.00 Credits
Prerequisite: GRC 118 and GRC 122B or approval of instructor. An intermediate course in the application of graphics software to create pixel based images using industry standard pixels based software. Class will cover digital camera and scanner operation and emphasize image manipulation and optimization processes for pixel images.
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