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ANI 101: Introduction to Animation-Theories and Techniques I
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): None This course introduces students to the principles of animation through classical animation techniques. Students will explore the art of creating convincing movement through effective timing, spacing, and drawing. Works of master animators will be screened and analyzed frame-byframe to illustrate the principles covered in class, and students will put their knowledge to work through a series of exercises. The ultimate goal of both this course and its sequel is to introduce methods by which animators "act" and bringcharacters to life through sequential images.
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ANI 101 - Introduction to Animation-Theories and Techniques I
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ANI 125: Acting for Animation
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): None An animator's ability to express attitude, thought, and emotion through body language is a fundamental skill necessary for success. Therefore, this course focuses on presenting tools and techniques for translating thoughts and feelings into specific gestures and actions. The course introduces students to the history of acting in the theater, animation, and film. Students will explore the basic fundamentals and differences of acting for the stage, film, and animation through a series of acting exercises and problems. Special emphasis will be given to classical method acting.
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ANI 125 - Acting for Animation
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ANI 151: Advanced Animation Theories and Techniques II
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ANI 101 In ANI 151 students will continue to explore and exercise the concepts and techniques of classical animation through a series of assignments. The exercises in this course will be considerably more demanding than those completed in ANI 101 as they will be longer and will require more refinement, subtlety, and creativity. There will also be a greater emphasis on character development - the expression of personality, mood, thought, and attitude through motion and posing.
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ANI 151 - Advanced Animation Theories and Techniques II
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ANI 300: Acting through an Interface
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ANI 125, ANI 151, ART 225, & CG 275 An animator's ability to express attitude, thought, and emotion through a surrogate is a fundamental skill of animation. This course builds upon the earlier acting curriculum and introduces the traditions of puppetry and marionettes. It next explores stop-motion animation techniques. Finally, students will extrapolate their knowledge to 3D bipedal animation and to solving 2D character animation problems.
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ANI 300 - Acting through an Interface
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ANI 350: Voice Acting for Animation
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ANI 300 This course explores the nature of acting through the medium of the human voice. The curriculum will explore narration, expressive reading, diction, and vocal refinement. It will introduce students to basic audio technology and recording equipment. The course also covers lip-synchronization techniques in animation and culminates in a series of practical exercises in both 2D and 3D animation.
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ANI 350 - Voice Acting for Animation
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ANI 400: Cinematic Animation
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ANI 350, ART 401, & FLM 275 This course is a culmination of the student's ability to use animation as a storytelling medium. It also provides an opportunity for the student to demonstrate his or her personal artistic growth. Each student will work to complete a short piece of cinematic animation. Working independently or in small groups with the instructor's approval, students may use either 2D or 3D tools.
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ANI 400 - Cinematic Animation
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ART 101: The Language of Drawing
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): None This course explores the nature of drawing as a language skill and the use of drawing by production artists and animators. Applied drawing goals and critical thinking skills will be given special consideration. Students will be introduced to basic professional habits in drawing practice, drill, and play. Design principles, basic research, and the design process will be introduced and applied to a series of practical problems. This course also explores basic drawing materials, drawing strategy, drawing sequence, linear drawing methodology, practice, and theory.
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ART 101 - The Language of Drawing
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ART 115: Art and Technology
4.00 Credits
DigiPen Institute of Technology
Prerequisite(s): None This course provides an overview of art history from Paleolithic times until the modern day. It traces the technological advances of society and art and considers the interplay between art and technology. Classical art materials and methods will be examined, and students will explore how art has historically impacted society. This course has a worldwide scope and is not limited to just European and Western traditions.
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ART 115 - Art and Technology
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ART 125: Tone,Color,and Composition
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ART 101 This course continues to build upon students' abilities to draw by exploring the nature and use of tone, color, and composition in drawing. It emphasizes methods of creating tone, ways to use luminance as an organizational element, and the importance of thinking critically. Additionally, the course will introduce students to a variety of classical tonal systems and tonal illusions, including atmospheric perspective, sculptural modeling, basic direct lighting, lighting position relative to viewpoint, light intensity, local value, and reflectivity. Students will then explore the artistic use of color. The course will cover systems and traditions of organizing hue and saturation, and it will examine methods of building from tonal preliminary studies. Students also will explore classical forms of compositional organization such as symmetry, asymmetry, golden mean, and figure-ground relationships.
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ART 125 - Tone,Color,and Composition
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ART 151: Basic Life Drawing
3.00 Credits
DigiPen Institute of Technology
Prerequisite(s): ART 101 This course introduces students to the challenges of drawing the human form for animation. Students will examine life drawing for animation in addition to methods for attaining these goals. The course will emphasize capturing skeletal structure, muscle form, emotion, and gesture. Using clothed and nude models of both genders, students will learn to apply lessons in anatomy to the figure, significantly expanding their understanding of human kinetics and structure. Additionally, students will practice extrapolating basic human life drawing strategies to other animals.
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ART 151 - Basic Life Drawing
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