Course Criteria

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  • 3.00 Credits

    Studio class for Art students or other students interested in various drawing techniques. Successful completers will be able to capture a good likeness with realistic value and/or shapes. Repeatable up to 6 credits subject to graduation restrictions. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Receive practical experience to develop confidence in gesture portrait drawing assessed by drawings produced in short time periods. 2. Demonstrate accuracy through measuring, observation, and mapping assessed by class projects meeting proportion expectation and class critique. 3. Demonstrate the use of light and shadow in portrait drawing assessed by drawings matching the facial values shapes and class critique. 4. Receive practical technique and skill in the use of required materials assessed by performance of assignments. 5. Demonstrate the use of edges in portrait assessed by assignments and class critique. 6. Demonstrate the ability to match angles and to use horizontal and vertical plumb lines assessed by class projects and critique. 7. Demonstrate the ability to match colors from the model assessed by class project using pastels and critique and grading. Course fee required. FA
  • 3.00 Credits

    Studio class for Art students or other students interested in pastel drawing and painting techniques. Successful completers will be able to capture a good likeness with realistic value and/or color. Repeatable up to 6 credits subject to graduation restrictions. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Demonstrate accuracy through measuring, observation, and mapping assessed by class projects meeting proportion expectation and class critique. 2. Demonstrate the use of light and shadow in portrait drawing assessed by drawings matching the facial values shapes and class critique. 3. Develop practical technique and skill in the use of required materials. 4. Demonstrate the use of edges in portrait. 5. Demonstrate the ability to match angles and to use horizontal and vertical plumb lines. 6. Demonstrate the ability to match colors from the model. Course fee required. Prerequisite: ART 1110 (Grade C- or higher). SP
  • 3.00 Credits

    Studio class for art students and students interested in multimedia experimentation. Includes exploration of drawing, painting, sculpture, and photo-computer media, using processes to create innovations in 2-D, 3-D, and installation presentations. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Develop the use of variable media form in assemblage with the goal of the ability to create media extended presentations. 2. Develop a knowledge of current and experimental art through contemporary art project presentation. 3. Develop skills in presentation and craftsmanship in assemblage through strength in overall visual and artistic exhibit. 4. Develop verbal skills in defense of concept and defense of creative assemblage through the ability to self-evaluate and to evaluate others. Course fee required. Prerequisite: ART 1130 or ART 2190 or ART 2570 (Grade C- or higher). SP (odd)
  • 3.00 Credits

    Studio class for art students and others interested in further study in 2D Art materials. Class focuses on supports, substrates, pigment, media vehicles, varnishes, and framing. Study the scientific properties of 2D art and each media's archival qualities. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Make paint from raw materials in an archival manner. 2. Gain a general knowledge of various painting surfaces, brushes, paint, and frames. 3. Describe the uses of differing mediums and additives. Course fee required. Prerequisite: ART 2210 (Grade C- or higher). SP (even)
  • 3.00 Credits

    Studio class for art students and others interested in further study of human form. Emphasizing the human figures, bones, and muscles and their individual shapes, proportions, insertions and origins. Drawing and sculpting will occur emphasizing greater accuracy in anatomical structure and form from books, life, software, and possibly cadavers. Repeatable for a maximum of 6 credits. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Name all of the human bones and muscles along with their origins and insertions. 2. Draw from memory the shapes of certain bones and muscles in proportion. 3. Sculpt a proportionate bone and muscle study. Course fee required. Prerequisite: ART 3410 or ART 2410 or ART 2190 (Grade C- or higher). FA (odd)
  • 3.00 Credits

    Studio class for art students and students interested in further ceramics study. Emphasizes wheel and hand-built works enhancing size, shape, construction, decoration, form, and function, as well as study of professional work and glaze calculation. Successful completion of course will produce exhibit-quality ceramic work and fulfill the prerequisite for ART 4570R. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Develop the ability to conceive, plan, and produce pottery objects by using a variety of pottery equipment, tools, and methods. 2. Develop the awareness of good design and function in ceramics as shown by the quality of his/her own work. 3. Develop the ability to evaluate quality objectively. Course fee required. Prerequisite: ART 2570 (Grade C- or higher). FA
  • 3.00 Credits

    Studio class for Art students, and students interested in installation art. Includes the creation of installations with the use of both traditional and non-traditional use of sculptural format. Students will examine contemporary interpretations of design and space within the numerous dynamics of installation art. Fulfills prerequisite for ART 4600R. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Develop perceptual skills in varied media format by creating projects utilizing specific subject and style in a 3-dimensional space. 2. Emphasize design elements in site-specific environments by creating projects in a designated space and with creative intent. 3. Learn an appreciation of installation artists and their methods through artist research, execution and report. 4. State their own personal/individual style, subject and installation media through portfolio work for presentation, critique and final grade. Course fee required. Prerequisite: ART 1130 or ART 2190 or ART 2570 (Grade C- or higher). FA (odd)
  • 3.00 Credits

    Continues student learning regarding 3D Modeling and rendering techniques for the film/animation industry and video game industry. Students develop 3D models, procedural materials, UV maps, and raster textures. Photo-realistic rendering and compositing techniques are introduced. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Create photo-realistic scenes with no pre-existent assets. 2. Create digital assets compatible with a studio animation pipeline. 3. Demonstrate proficiency in overlaying digital assets into existing scenes (photographs, videos, etc). 4. Demonstrate working knowledge of the history of computer graphics in film and video games, and the cultural impact of the technology. Course fee required. Prerequisites: ART 2610 (Grade C- or higher). FA
  • 3.00 Credits

    Studio course to introduce students to the process of creating using game engines and the industry-standard practices necessary to make such skills commercially viable. **COURSE LEARNING OUTCOMES (CLOs) At the successful completion of this course, students will be able to: 1. Create assets for video games using standard industry practices and pipelines. 2. Create and publish a video game using popular and widely available game engines. 3. Adapt video game engines as a tool for non-gaming commercial uses. 4. Compare contemporary gaming culture and trends with historical data to infer future industry needs. Course fee required. Prerequisites: ART 3610 (Grade C- or higher). SP
  • 3.00 Credits

    Studio class for art students and others interested in learning and applying the principles of animation. Emphasizes two-dimensional animation practices, drawing, workflow, design, rendering and modeling through motion. Acquaints students with the basics of studio practices through individual and group projects. **COURSE LEARNING OUTCOMES (CLOs) At the successful conclusion of this course, students will be able to: 1. Explain and identify animation principles. 2. Apply animation principles to multiple short projects. 3. Execute production plans in a collaborative setting with other students. 4. Persist in an artistic vision through the rigors of the production process section. Course fee required. Prerequisite: ART 2600 (Grade C- or higher).
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