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Course Criteria
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3.00 Credits
(COSC 2315) Introduction to the representation of information; data objects, classes, and structures; string processing; searching and sorting; stacks and queues; hash coding; lists, trees, and manipulation of data structures. Prerequisite: 6 hours in one high level programming language. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
Evaluation and use of 2D and 3D graphics software for presentations and visualization; study of computer animation and programming techniques for use in Web-based applications and in computer games; analysis of file structures used for computer graphics images and methods of acquiring and manipulating graphic images. Prerequisite: CSCI 1413, CSCI 2433 or equivalent. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
SAS and SAS programming. Focuses on the use of Base SAS and internal procedures to generate queries and reports, to access local data sources, to create user-defined data formats, to generate descriptive statistics and tabular reports. Reviews elementary programming techniques to solve problems related to data analysis, list reports, t-test, ANOVA, regression analysis, data clustering, and data mining. Prerequisites: MATH 1713 or equivalent. Three lecture hours a week. Credit: 3 hours.
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3.00 Credits
Modeling and simulation of systems in organizations, systems flow charting, data dictionaries and software engineering concepts. Prerequisite: CSCI 3053. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
Organization and retrieval techniques for computer based information systems, techniques of design, implementation and utilization of data base management systems. Prerequisites: CSCI 1413, 2433 or permission of instructor. Three lecture hours a week. Credit: Three hours.
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1.00 Credits
To be taken concurrently with CSCI 3443 Digital Logic and Computer Architecture. Two laboratory hours a week. Credit: One hour.
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3.00 Credits
An introduction to the concepts of digital logic, number systems and codes. Topics include: digital circuit design, combinatorial logic design, decoder, multiplexers, adders, sequential design of flip-flops, latches, counters, and shift registers. Elements of CPU arithmetic, architecture and instruction sets provide the basic concepts associated with computer architecture. Concurrent Course: CSCI 3441. Prerequisite CSCI 2443. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
This course provides the basic theory of computer organization and architecture. Topics include: history of computer hardware, system buses, internal memory, PLA, external memory, storage, operating systems, ALU design, addressing modes, register organization, RISC, parallel processors, and micro-programmable devices. Also included is an introduction to vector processing systems. Prerequisite: 12 hours of computer science courses including CSCI 2443. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
Introduction to the design of systems software. Current systems software technology, language translators, linkers and loaders, macro techniques and file systems. Prerequisites: CSCI 2443, 3053. Three lecture hours a week. Credit: Three hours.
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3.00 Credits
Techniques for design of efficient algorithms and their performance. Design methodologies include sorting, graph algorithms, dynamic programming, searching, pattern matching, set manipulations, matrices and trees. Prerequisite: CSCI 3053 or consent of the instructor. Three lecture hours a week. Credit: Three hours.
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