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CSC 346: Object Oriented Programming
3.00 Credits
South Dakota State University
The study of object oriented methodologies using a modern language such as C++ or Java. Advanced data structures, I/O and file management will be implemented using polymorphism, inheritance, overloading and encapsulation. Credits: 3 Prerequisites: P, CSC 300.
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CSC 346 - Object Oriented Programming
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CSC 354: Introduction to Systems Programming
3.00 Credits
South Dakota State University
The study of macros, subroutines, subroutine linkage, conditional assembly, input-output, interrupt processing, assemblers, loaders and linkers. Credits: 3 Prerequisites: P, CSC 300, CSC 314.
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CSC 354 - Introduction to Systems Programming
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CSC 391: Independent Study
1.00 - 5.00 Credits
South Dakota State University
Credits: (1-5)
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CSC 391 - Independent Study
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CSC 392: Topics
1.00 - 5.00 Credits
South Dakota State University
Credits: (1-5)
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CSC 392 - Topics
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CSC 422-522: GUI Programming
3.00 Credits
South Dakota State University
This course is event-driven graphical user interface (GUI) programming will cover topics such as C++ programming for Windows. Credits: 3
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CSC 422-522 - GUI Programming
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CSC 433-533: Computer Graphics
3.00 Credits
South Dakota State University
Graphical programming concepts. Display media and device characteristics. Point, line, and circle plotting. Coordinating systems and transformations. Polygon clipping and filling. Spline methods, hidden surface elimination, and shading. Credits: 3 Prerequisites: P, CSC 300, MATH 125.
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CSC 433-533 - Computer Graphics
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CSC 445: Introduction to Theory of Computation
3.00 Credits
South Dakota State University
Introduction to a series of models for computation and their relationship to formal languages that are useful in the definition of programming languages along with a look at the theoretical limits of computers. Topics include finite and pushdown automata, Turing machines, grammars, decidability and computational complexity. Credits: 3 Prerequisites: P, CSC 250, MATH 253, MATH 316.
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CSC 445 - Introduction to Theory of Computation
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CSC 446: Compiler Construction
3.00 Credits
South Dakota State University
Structure of algorithmic, conversational, list processing and string manipulation languages. Concepts and facilities of programming languages; structure of compilers, introduction to formal languages and parsing. Credits: 3 Prerequisites: P, CSC 300, CSC 445.
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CSC 446 - Compiler Construction
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CSC 447-547: Artificial Intelligence
3.00 Credits
South Dakota State University
Concepts in Artificial intelligence: programming in languages such as Prolog or LISP; knowledge representation; search algorithms. Credits: 3 Prerequisites: P, CSC 250.
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CSC 447-547 - Artificial Intelligence
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CSC 450-550: Game Programming
3.00 Credits
South Dakota State University
This course teaches the fundamental concepts of computer game programming using Windows and C/C++. The C/C++ languages are used for this course because they are the standard language used for most commercial games. In this course, students will learn how to design 2D games for Windows, creating a simple game as part of the course. Credits: 3
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CSC 450-550 - Game Programming
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