|
|
|
|
|
|
|
Course Criteria
Add courses to your favorites to save, share, and find your best transfer school.
-
4.00 Credits
4 credits Prerequisite: Second year standing The course covers the basics of relay and ladder logic technology as it pertains to Programmable Logic Controllers. Techniques in programming are explored and an emphasis is placed on ionterfacing I/O devices to the PLC. More advanced topics such as timers, counters, and sequencers are also covered.
-
4.00 Credits
4 credits Prerequisite: Second year standing Microcontroller structure and usage. Microcontrollers are computers on a chip. Their use becomes more common as digital techniques become more common. ET 239 uses a microcontroller and Basic as the programming language. Tops down programming techniques are used to control processes to measure distance, temperature, drive motors and convert signals to digital levels.
-
4.00 Credits
4 credits This class prepares the student to troubleshoot various types of electrical problems through the use of standard test equipment, interpretation of schematics, and the development of analytical skills. Several common types of electro-mechanical failures will be emulated in a classroom environment with emphasis being placed on control circuitry common to the manufacturing and HVAC industries. In addition, standard mechanical maintenance practices will be examined.
-
4.00 Credits
4 credits Prerequisite: Second year standing or instructor consent The principles of radio communications systems including Amplitude and Frequency Modulations are explored.This class also includes the examination of basic telephone systems.
-
4.00 Credits
4 credits Prerequisite: Instructor Consent. Current technology of specific PC hardware components. Installation and troubleshooting of these components include memory, video display, clock speeds, microprocessor differences, disk drives, input devices, and ports. The physical connection within a network, including cabling and installation of Network Interface Cards, is introduced. Hardware troubleshooting techniques emphasized.
-
1.00 - 12.00 Credits
1-12 credits Prerequisite: Instructor consent An individualized study experience designed to allow the student with basic skills to initiate individual projects, with instructor approval, which will enable him/her to explore further some specific design, method, construction, project or medium. Repeatable. Maximum 12 credits.
-
3.00 Credits
3 credits Prerequisite: MUL 210 or ART 225. Historical beginnings of animation from flipbooks to film. Students will explore the uses of animation from business presentations to entertainment. This project-oriented, hands-on course will give students the opportunity to script, design, and produce animation projects on the computer. The course will emphasize 2-D animation techniques and tools and introduce 3-D modeling and animation techniques and tools.
-
2.00 Credits
3 credits Prerequisite: FA 221. This course is a comprehensive exploration of three-dimensional computer animation arts: 3-D space and form, model creation, texturing, lighting, scene composition, animation and rendering strategies.
-
3.00 Credits
3 credits Prerequisite: MUL 210. Authoring techniques as they pertain to multimedia production. Students will have the opportunity to develop authoring skills using Macromedia Director and the Lingo authoring language. This course is not about programming; it is about applying multimedia design to an authoring language framework to solve implementation problems, and to enhance nonlinear content presentation. Activities will focus primarily on completed multimedia projects and their effectiveness. Students are encouraged to develop tools and programs that serve real needs or fit well into a portfolio.
-
3.00 Credits
3 credits Introduces students to elementary concepts of visual literacy, including theories of representation and design. Includes the role of composition, color, time, motion, lighting, and sound in the design of moving images for film, television, and computer imaging. Students will learn to incorporate these design elements into visual projects and learn how to critically evaluate visually mediated messages.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Privacy Statement
|
Terms of Use
|
Institutional Membership Information
|
About AcademyOne
Copyright 2006 - 2025 AcademyOne, Inc.
|
|
|