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Course Criteria
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3.00 Credits
This course provides internship experiences to students in the final semester of the interpreter preparation program. Site visits will be made by the instructor. Prerequisite: AM 210.
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4.00 Credits
Introduction to the basic concepts of computer animation. Familiarization with software interfaces, screen layout, coordinate system, commands and file manipulation. Introduction to the creation of objects, cameras, lights and scenes. Basic editing, mapping and rendering. Prerequisite: IS 101.
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4.00 Credits
Introduction to the concepts of story boards, hierarchical linkage of objects, editing of objects and sub-objects, animation controls, kinematics and inverse kinematics and animating materials. Prerequisite: ANIM 237B.
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4.00 Credits
An introduction to the 3D Conceptual Designs in the AEC industry, using 3D Studio Viz and AutoCAD. This course will demonstrate various modeling methods used in the Drafting industry of Architecture, Mechanical, Civil, and Electrical/Electronic design. It will also teach how to create 3D Renderings and Animated Assemblies required in the Drafting and Engineering Industries. Prerequisite: ANIM 240B.
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4.00 Credits
The student will use the material editor of the 3D Studio Max program to apply various bitmaps to the 3D geometric models and adjust the lights, camera, and the material mapping coordinates for rendering a photorealistic scene. Prerequisite: ANIM 240B.
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4.00 Credits
This course will introduce special effects. The student will demonstrate the use of particle systems, space warp, volumetric, compositing effects, network rendering and video post output. Prerequisite: ANIM 240B.
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4.00 Credits
Introduction to compositing 3D animated scenes, live video, audio, graphic images, and special effects (SFX) using the latest postproduction software (i.e. Combustion, Premier, After Effects, Studio 7, etc.). Prerequisite: ANIM 240B.
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4.00 Credits
The student will create organic 3D models; people, plants, animals, etc., and apply bones, metaballs, physique, and bipedal footsteps to the geometry doing the animation process. Prerequisite: ANIM 240B.
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4.00 Credits
The student will place created organic 3D models into a scene and prepare the scenes for postproduction before outputting to a media type, e.g., film or CD ROM. Prerequisite: ANIM 250B.
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3.00 Credits
Survey of changes in life through time, with emphasis on the primate order of mammals, including the fossil evidence for primate evolution, in particular, human evolution.
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