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Course Criteria
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3.00 Credits
Prerequisites: A grade of "C" or higher inall of the following courses: CRJ110, CRJ120, and ENG133 or consent of instructor. The study and application of the process of effective criminal justice report writing. Proper formal written communications formats with an emphasis on report writing techniques requisites for the admissibility of evidence in a criminal adjudication.
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3.00 Credits
Basic fundamental photography will be taught with an emphasis on manual and auto functions of the camera. The student will use these skills to photograph objectives detailing most situations occurring in real life crimescene photography. Negatives and photos will be set in a photo book to be critiqued for quality and comparison. Court room qualifications will be the final determination of the students work and performance. This course helps prepare the student for CRJ214.
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3.00 Credits
Introduces the student to the fundamentals of on-site crime-scene investigations. Specific objectives will be combined with actual crime scene reconstruction. The student will peform practicals using photography skills, fingerprint identification and comparison, sketching, microscopy, dental stond, soil analysis and site identification for blood, hair, fibers, tool marks, and tire tread comparison. The student must perform with skill and integrity, in a mock trial submitting the mock prepared evidence in trial.
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1.00 Credits
The preparation of the student for career employment with public safety agencies in the local area, region, and out-state. For students wishing to pursue a higher education in the criminal justice field, the course content will direct them to other colleges that can offer them the highest degree possible for public safety careers. Practicals, moot interviews, and portfolio creation will also be a requirement for student achievement in this course.
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3.00 Credits
Prerequisite: CIS105 or CIS175, or consent of instructor. Course examines the video game industry using an interdisciplinary approach to create PC-based games. Specialize in programming, graphics and animation, or creative documents, while learning the techniques and tools of game design. Design interactive and visual interfaces for games focusing on creating multimedia assets and developing basic programming abilities. Students may construct and animate 2D and 3D objects and creative game environments. The course culminates in the production of pc video games. (spring)
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3.00 Credits
Corequisite: CIS105 or CIS175, or consent of instructor. A course in programming using the Visual BASIC language to develop the student's abilities and knowledge in solving problems using microcomputers. Students will learn how to code and debug, and execute Visual BASIC algorithms using an object-oriented approach.
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3.00 Credits
Prerequisite: High school or higher level Algebra with a grade of "C" or better, or consentof the instructor. A previous computer course such as CIS105, Introduction to Computers or higher. The study of program design and development using the structured language C++. Topics include language syntax and semantics, data and variable types, functions, and object oriented design. This course is intended as a first course in programming for students interested in computer programming.
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3.00 Credits
Prerequisite: CIS105 or CIS175 An introduction to programming in the JavaScript object scripting language. Basic commands and structures; variables; operators; inputs; conditionals. Add special features to web pages including user prompts. Create forms with data validation. Loops and built-in functions. Learn how to insert Java applets into web pages.
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3.00 Credits
Prerequisite: CIS200 or a programming language such as Visual BASIC, Fortran, or C++. Introduction to the Unix/Linux operating system with practical web programming applications using Perl scripting in the CGI (Common Gateway Interface).
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3.00 Credits
Prerequisite: CSC150. Analysis of computational problems and development of structured BASIC algorithms as solutions. Topics of study include: variable assignment, loops, subroutines, arrays, data files, string manipulations, etc. This course builds on the information presented in CSC150. Offered on demand.
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