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  • 3.00 Credits

    This course is an introduction to designing for the web. Students will approach web design in this course within a visual design framework. Students will implement the Principles of Design by combining images, typography, color schemes, layouts, and branding to user interfaces that provide compelling visually interactive user experiences. This course explores the artistic visual aspects of web design. ART 1233 Web Design II follows this course with coding and technical implementation of web design projects. (Prerequisites: None.)
  • 3.00 Credits

    This course builds on its prerequisite, ART 1232 Web Design I. This course is an introduction to the technical aspects of web design. Using sample prototype designs as a model and relevant mark-up coding languages, students will develop functional websites in web development applications and experience publishing their developed web design projects onto a web server. (Prerequisites: ART 1232.)
  • 3.00 Credits

    This course will introduce students to contemporary Media Arts which includes photography, audio, video, and multimedia. Students will learn to use Media Arts technology to create and communicate. The course will explore critical and historical concepts relevant to both mass communication and art & design production. Digital technology used will include appropriate editing software and web-content tools. Students will use various media arts together to create narrative media projects focused on storytelling. (Prerequisites: None. Other Requirements: College level reading and writing skills.)
  • 3.00 Credits

    This course introduces concepts in design and art by using open-source graphic software libraries meant to teach programming to visual artists and new computer programmers. This course explores the elements of art and principles of design by using the basic concepts of computer programming, such as variables, control structures, arrays, loops, functions, and objects. There will be an emphasis on procedural approaches that incorporate simple chance, randomness, or probability into designs. There will also be discussion of the current state of generative art and art historical precedents for working procedurally. This course is geared toward students with no programming experience. (Prerequisites: None)
  • 3.00 Credits

    This course builds on ART 1124, Graphic Design I. The class further sharpens visual conceptualization and technical skills in graphic design. Students will systematically research client needs, brainstorm ideas, conceptualize solutions, and solve visual problems using the principles of design. Students will then create designs leading to the production of portfolio quality pieces. Projects will focus on one or more of the disciplines of Graphic Design. (Prerequisites: ART 1124. Other requirements: None).
  • 3.00 Credits

    This course builds on ART 1130, Digital Art I. This course further advances the creation of art using the computer. Students will engage in conceptual thinking and refine technical skills in using the digital medium to create artworks and edit photographs. Projects will be created using Adobe Photoshop, Adobe Illustrator, and other software applications and methods. (Prerequisites: ART 1130. Other requirements: None).
  • 3.00 Credits

    This studio art course builds on the basic methods and ideas of Drawing I. This course transitions from assignment-based projects to independent and cohesive work. Students will experiment with historic and contemporary methodologies and media. Color media and related techniques will be introduced and explored. Focus is on problem solving and the creative process. Students will further develop an aesthetic response to their work, the work of the class, and to art in general. (Prerequisites: ART 1134. Other Requirements: None).
  • 3.00 Credits

    This course introduces the fundamentals of animation, visual effects, and cinematic techniques to create motion graphics. Students will explore the tools and principles of creating effective motion graphics assets and projects. (Prerequisites: None. Other Requirements: None).
  • 3.00 Credits

    This studio art course builds on the basic methods and ideas of Painting I. This course transitions from assignment-based projects to independent and cohesive work. Students will experiment with historic and contemporary methodologies and media. Color media and related techniques will be introduced and explored. The focus is on problem solving and the creative process. Students will further develop an aesthetic response to their work, the work of the class, and to art in general. (Prerequisites: ART 1144. Other Requirements: None).
  • 3.00 Credits

    This course builds on the basic methods of Ceramics I while allowing greater breadth and depth of individual creative exploration. Additional hand building and wheel throwing methods and forms will be covered. Ceramic raw materials, kiln loading and firing are introduced. Aesthetic judgments, historical perspectives and visual vocabulary continue to be developed in a format of regular critical analysis. (Prerequisites: ART 1164).
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