Course Criteria

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  • 1.00 - 4.00 Credits

    This course is designed for students who want to enhance their skills and knowledge in order to become more proficient in specialized areas of the curriculum. Specialized lab content must be different from or beyond the expected skill level available in current course offerings. Students will have the ability to direct their efforts, with instructor approval, in curriculum activities that meet their needs. A `Specialized Lab Training Agreement` must be signed by the student and the instructor and submitted to the registrar at the time of registration. (Prereq: Instructor approval.) (BP) 1-4 cr
  • 3.00 Credits

    This course is for advanced video students who want to become more creative in their use of lighting. Through lectures, demonstrations and screenings we explore the cinematic possibilities of advanced digital video cinematography and lighting. We experiment with the creative use of video production lighting techniques and equipment. Learn how to use the cameras built-in menus to control hue, density, and contrast, while using lighting equipment and light meters to control image quality. We test the various cameras, and use filters and diffusion to create dramatic scenes in the studio and on location. We will test theory and gain practical experience in various lighting situations: day-for-night, night-for-night, available and mixed light, magic-hour, fire and candle light, close-up table tops, etc. (Prereq: MMVP1600 with a grade of C or better, or instructor approval) (BP) 3 cr
  • 3.00 Credits

    Learn the exciting and dynamic language used to power the web and mobile environments. Use javascript to control screen elements, power animations. Build entertaining and visually rich interactive user experiences deployed on different devices. (Prereq: MMVP1570 and MGDP1250, or instructor approval) (BP) 3 cr
  • 3.00 Credits

    This course will focus on the exciting field of casual online gaming. Students will explore how the casual gaming market is revolutionizing the world of game design. Using game development frameworks, students will create an original game concept. (Prereq: MMVP2010 or instructor approval) (BP) 3 cr
  • 3.00 Credits

    This course introduces the student to the foundations of user interface/user experience (UI/UX). Through this course the student will explore user centered design. Using wireframing and rapid prototyping tools the student will develop solutions for web and app projects. (Prereq: Basic computer skills and understanding of Internet strongly recommended for successful course completion) (BP) 3 cr
  • 3.00 Credits

    This course will explore modeling and texturing methodologies. Building on the basics of polygonal modeling and UV mapping, this course will focus on 2D and 3D painting techniques, normal mapping, and how to apply shaders. Using industry best practices, the student will study good and bad topology with multiple types of models. (Prereq: Recommended: MMVP1545 or instructor approval) (BP) 3 cr
  • 3.00 Credits

    This course will integrate the principles of animation into the 3D environment. Students will develop their skill in character animation and rigging. Advanced body mechanics, acting, and shot composition will be used to create animations for games and film. (Prereq: Recommended: MMVP1545 or instructor approval) (BP) 3 cr
  • 4.00 Credits

    This project-focused course will focus on the creation of an advanced animation project. Teamwork and collaboration skills from the animation industry will be an integral part of the course. Topics may include advanced character rigging, motion capture, and working within the film and animation production pipelines. (Prereq: MMVP2045 and MMVP2055 or MMVP1575 and MMVP2580 are strongly recommended for successful course completion)
  • 3.00 Credits

    This course explores advanced features of user interface/user experience (UI/UX). Through this course the student will explore user centered design. Using wireframing and rapid prototyping tools the student will develop solutions for web and app projects. (Prereq: Basic computer skills and understanding of Internet strongly recommended for successful course completion. MGDP1250 and MGDP2050 or equivalent) (BP) 3 cr
  • 3.00 Credits

    This course will give the student fundamental understanding of remote video production. Camera setup, audio techniques and proper lighting on location will be explored. Students will work as a team with this `hands-on` course. (Prereq: MMVP1511 with a grade of C or better and MMVP1600 with a grade of C or better or instructor approval) (BP) 3 cr
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