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Course Criteria
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0.00 - 3.00 Credits
This course is designed for administrators who are responsible for the day-to-day administration and security of Microsoft Windows. Students should have general knowledge of networking concepts and Windows OS to be successful in this course. This course will prepare the student for Security+ certification. Prerequisites: CIT 131 and CIT 150 Course fee
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0.00 - 3.00 Credits
This course is designed to introduce students to crime scene investigation and processing, forensic science and computer forensics topics. Areas addressed in this course include: crime scene procedures and documentation, collecting and preserving evidence, computer forensic science, locating digital evidence, and basic legal principles related to computer forensics. Emphasis will be placed on the role of computer forensics with the other forensic sciences. Prerequisite: Language Proficiency
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2.00 Credits
This course is designed to provide students with the knowledge and skills to master first-level Computer Forensics topics. Areas addressed in this course include hardware, software, ethics, examination standards, preparing and verifying forensically sterile examination media, note taking, and report writing. Special emphasis will be given to the Windows and Linux operating systems as they pertain to Computer Forensics investigations. Practical exercises on preparing and verifying forensically sterile examination media will be included as part of the class curriculum. Prerequisites: CIT 131 or CIT 132 Course fee
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0.00 - 3.00 Credits
In this course students are introduced to technical aspects of Web page creation. Topics presented in this course include: beginning through advanced concepts of programming in Web markup languages HTML and XHTML; formatting Web pages using Cascading Style Sheets (CSS); Web page interactivity using the Web browser scripting language JavaScript; adding graphics, sound, video, and Java applets into Web pages; and how data is exchanged on the Web using XML. Students will also gain the skills required to publish and maintain Web sites. Prerequisite: Language Proficiency, Basic Algebra Readiness Course fee
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0.00 - 3.00 Credits
This course addresses advanced topics of scripting languages that will allow the student to write the code necessary to create, manipulate and use various variables, objects, properties, methods, events, and functions. Students will create several projects that will involve client-side and serverside programming techniques and styles. Debugging techniques will be covered extensively. Prerequisite: CIT 170 Course fee
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0.00 - 3.00 Credits
This course is aimed at helping today's computer students with the knowledge of the networked economy necessary to become successful employees and managers. The networked economy will be built on producing services by leveraging human knowledge with computers and connectivity, and will be characterized by rapidly changing market conditions and methods of commerce. This course will introduce electronic commerce strategy and technology, providing students with an understanding of the "what" and "how" of electroncommerce. Prerequisite: CIT 120 or AOS 112 or passing score on the Introduction to Computers Placement Test
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0.00 - 3.00 Credits
This course is designed as an introduction to PHP, an open source, interpretive, cross-platform, HTML embedded serverside scripting language used to create dynamic Web sites. The main objective of this course is to provide students with the knowledge and skills necessary to design and develop dynamic database-driven Web pages using PHP. Prerequisite: CIT 170 or DMD 116
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0.00 - 3.00 Credits
This course will examine the cultural and social aspects of games from early man to current computer games, and study games from the perspective of the narrative, mathematical, statistical and developmental points of view. Students will examine the key principles of the game creation process and apply them to the creation of an original game design document. In this course, students will design key components for an original game including character designs, back story, obstacles, strategies, rules, scoring systems, and level designs. In class reviews, discussions, and demonstrations will assist in refining and focusing the game design document. A finalized game design document will be compiled from the various weekly written assignments. Students will present the design in a pitch style setting and defend their design choices. Prerequisite: Language Proficiency
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0.00 - 3.00 Credits
This course provides students with skills to create their own computer games utilizing game development tools. Through hands-on work students learn how to use a typical game engine and its scripts to design, implement, and test interactive computer games. This course does not require prior computer programming skills. Prerequisite: Language Proficiency and Basic Algebra Readiness Course fee
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0.00 - 3.00 Credits
This course provides students with skills to develop computer games utilizing 3D game development tools. Through handson work students apply 3D game design concepts and principles to complete deliverables for a 3D game conversion. Students will also learn and practice the process of game development while working on their projects. This course does not require prior computer programming skills. Prerequisite: CIT 176 Course fee
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