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Course Criteria
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3.00 Credits
Students are introduced to multimedia concepts and best practices for implementation in various industry settings. The course work focuses on the incorporation of sound, graphics, color, text and other elements into industry-standard multimedia software. Use of multimedia as a tool for ideal communications is implemented. Scripting is introduced and used throughout the multimedia course sequence as a tool for multimedia project development. Students learn the various uses for multimedia and how they are implemented within the industry. Prerequisite: FIT1000 or FIT1010. Quarter Credit Hours 4.5
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3.00 Credits
Students continue their study of industry-standard software and develop additional expertise in Web development. The course focuses on the study of scripting and coding skills. Instruction includes an introduction to coding standards and the continuation of development cycle and best practice methodology. Learning takes place with project-based study using interaction group critique. Students produce a digital portfolio of advanced Web development projects. Prerequisite: CGRA2020. (HO) (PT) Quarter Credit Hours 6.0
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3.00 Credits
This course provides the upperclass student an opportunity to work on intensive Web graphics design using advanced software applications and design techniques. This class is considered a professional practice class where advanced design approaches are taught. Students involved in this class work with their original Web designs to produce a professional product suitable for their portfolios. All student work is subject to a rigorous design critique and review through a professional design review process. Advanced use of industry-standard design software and technology is expected. This class is sequenced in consecutive terms with Design Studio II to provide continuity of works in progress. Prerequisite: CGRA2070. Quarter Credit Hours 4.5
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3.00 Credits
This course is a continuation of CGRA2030 Multimedia Applications I. Students develop a deeper understanding of current industry best practices for multimedia use and development. Through both demonstration and hands-on work, students further develop expertise in the development of real-world multimedia applications. Students create and code intermediate-level scripting solutions for course projects. The integration of multimedia with the enterprise is introduced, as is intermediate-level interactivity. Prerequisite: CGRA2030. Quarter Credit Hours 4.5
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3.00 Credits
AND CONTENT PLANING This course provides an overview of planning and designing information for dynamic and interactive media solutions. Whether designing a Web site, an interactive tutorial, or a multimedia program, this course provides an introduction to design and planning strategies, tools and techniques. The course introduces software and technology used as tools in the planning process. It covers industry standard approaches to visualizing information flow and planning user interactivity. Strategies for communication goals and requirements are reviewed. Content development and revision control for different communication problems, including linear text, hypertext, simulation and video are covered. Essential pre-production techniques such as flowcharting, storyboarding, scripting, publishing layout, mock-up and prototyping are introduced. Content management techniques are reviewed. Students should possess a solid knowledge of computer and Internet use. Prerequisite: FIT1020 or FIT1030. (HO) (PT) Quarter Credit Hours 4.5
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3.00 Credits
This course focuses on digital videography, preparation, editing, content management and presentation of digital video. Students participate in video programming decisions and pre-shoot planning. With digital video cameras, students follow the production plan to locate and shoot digital video in host countries. Typical video programming goals include documentary style travel guide information, international customs and behavior, and student experience. Periodic reviews and critiques with faculty and the class introduce techniques and features in digital video acquisition and editing. Students are expected to be physically fit and able to maintain a rigorous schedule of urban and rural treks while carrying digital equipment. Prerequisite: FIT1000 or FIT1010. Quarter Credits Hours 4.5
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3.00 Credits
This course focuses on digital photography, image editing, content management and presentation of digital still images. Students are given daily photographic assignments. Using digital cameras, students acquire images, then use a variety of digital tools to edit and enhance the images. Each assignment is formally critiqued on a regular basis. Students are expected to accumulate a portfolio of images for use in their professional careers. In addition, the instructors select images to be used in a university image database. Images are posted to a Web site hosted by the School of Technology while the trip is in progress. Students are expected to be physically fit and able to navigate a rigorous schedule of urban and rural travel. Prerequisite: FIT1000 or FIT1010. Quarter Credits Hours 4.5
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3.00 Credits
This course introduces students to the fundamental principles of desktop publishing. Using current industry standard software, students learn the essential design concepts and work flow practice used in desktop publishing. In-class demonstrations and lectures involve the introduction of design theory and practical applications of desktop publishing. Students are required to produce various types of documents using course software. Assignments are completed in class, with some assignments requiring out-of-class work. Prerequisite: FIT1000 or FIT1010 or FSM2080 or HOSP1008 or SEE3010. (HO) (PT) Quarter Credits Hours 4.5
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3.00 Credits
This course provides upperclass students with an opportunity to work on intensive Web graphics design using advanced software applications and design techniques. This class is considered a professional practice class where advanced design approaches are taught. Students involved in this class work with their original Web designs to produce a professional product suitable for their portfolio. All student work is subject to a rigorous design critique and review through a professional design review process. Advanced use of industry standard design software and technology is expected. This class is sequenced in consecutive terms with Design Studio I to provide continuity of works in progress. Prerequisite: CGRA3020. Quarter Credit Hours 4.5
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3.00 Credits
This course is a continuation of CGRA3030 Multimedia Applications II. Students gain in-depth experience with advanced-level scripting for interactive multimedia projects. Students design and develop advanced multimedia projects throughout the term, based on industry best practices. Students create one or more finished projects to include in their portfolios. Prerequisite: CGRA3030. Quarter Credit Hours 4.5
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