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Course Criteria
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4.00 Credits
Study of the ownership, control, and legal contexts of third world media systems. Includes issues of imperialism, global culture, and development.
Prerequisite:
BTMM 1021 (0020)
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4.00 Credits
Study of the economics, policy, and technology of the emerging global communication system. Specific issues include: transborder data flow, international organizations, and cultural and national sovereignty.
Prerequisite:
BTMM 1011 (0011), 1021 (0020), 1041 (0040)
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4.00 Credits
The history, economics, and structural features of media industries catering to a young audience. The possible effects of television, video games, comics, the internet, and other media on children and youth are considered, including issues of gender, racial identity, violence, social learning, and consumerism. Contemporary issues regarding media’s changing role in the lives of children and families are explored.
Prerequisite:
BTMM 1041 (0040); junior standing
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3.00 Credits
Analysis of the role of mass media in developing, shaping, and controlling the dissemination of important scientific and medical information. Consumer problems are also addressed.
Selected writing assignments for mass media will utilize new scientific or medical research.
Prerequisite:
BTMM foundation courses or permission of instructor
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2.00 - 6.00 Credits
This course is a summer seminar in one of SCT’s study abroad locations. The course consists of lectures, presentations by guest speakers from local media and government on a variety of topics, and various site visits. For more information and an application, students should visit the SCT web site at www.temple.edu/sct.
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3.00 - 6.00 Credits
Students spend a semester studying British Mass Media and Culture while living in a city founded in 43 A.D. For more information and an application, students should visit the SCT web site at www.temple.edu/sct. NOTE: Offered only through the Temple London Program.
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3.00 Credits
This is an intensive hands-on production course in which you will produce a weekly program for air on cable. You will learn to research and pitch story ideas, interview experts and everyday people, write, report and edit news/magazine stories. Story ideas can include politics, health, technology, the environment, sports, entertainment, business, the internet and any other discipline as long as the story is relevant to college audiences.
Prerequisite:
Permission of instructor or BTMM 2701 (0170)
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4.00 Credits
This Sports Update capstone class is a specialized course for students interested in a career in the writing, producing, and directing of sports programming. The class will be structured in a similar fashion to Temple Update or Comcast SportsNet’s Sportsnite. Students will create a weekly 30-minute sports program aimed at informing viewers of important sports news, with an emphasis on the local professional and college teams, including Temple. This is an intensive hands-on production course where students will experience the real-world feel of a real sports programming environment that includes researching, writing and reporting, shooting, editing, producing and directing. Students will learn, firsthand, the realities of enterprising their own stories, working a locker room, handling deadline pressure and writing in a clear and unique style specifically required to communicate effectively in the sports world.
Prerequisite:
BTMM 2701 (0170) or permission of instructor
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4.00 Credits
An exploration of the principles of starting one’s own media business. Includes a survey of both successful and unsuccessful media organizations as well as an overview of challenges facing the entrepreneur. Student projects include researching and writing a business plan for a media organization including market assessment, operations, and financial projections. Mode: Online.
Prerequisite:
Junior or senior standing
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3.00 Credits
Principles and practices of selecting and scheduling television content, including program acquisition, schedule placement, and audience building for television, mobile and internet delivery. Constraints and influences on programming decisions such as audience characteristics, competition, industry codes, and regulation are considered.
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