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Course Criteria
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3.00 Credits
Advanced course in design of microcomputer-based systems. Emphasis is on the application of state-of-the-art microprocessors, microcomputers, and other LSI and VLSI components to real-time, interactive, and online problems. Prerequisite: CSE 3442 and CSE 3313.
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3.00 Credits
Design and analysis of computer networks. Emphasis on the OSI architecture but discusses other schemes (e.g., ARPAnet). Data link control, local networks, protocols/architectures, network access protocols, transport protocols, internetworking, and ISDN. Prerequisite: CSE 3320.
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3.00 Credits
Introduction to numerical methods for solving problems in computer science and computer engineering. Topics include computer arithmetic, linear and nonlinear equations, eigenvalue problems, least squares, optimization, interpolation, and simulation. Prerequisite: IE 3301, CSE 2320, and either CSE 3380 or MATH 3330.
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3.00 Credits
Design and engineering issues in networking. Topics include congestion control, scheduling, multicast routing, connection-oriented switching, DNS, bind, domain name space issues, flow control, traffic management, and admission control. Prerequisite: CSE 4344.
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3.00 Credits
A hands-on approach to the study of principles underlying multimedia systems. Topics include multimedia systems design, multimedia hardware and software, issues in effective representation, processing, and communication of multimedia data such as text, graphics, audio, images, and video. Prerequisite: CSE 3320.
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3.00 Credits
Theory and practice of parallel processing, including characterization of parallel processors, models for memory, algorithms, and interprocess synchronization. Issues in parallelizing serial computations, efficiency and speedup analysis. Programming exercises using one or more concurrent programming languages, on one of more parallel computers. Prerequisite: CSE 3320.
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3.00 Credits
An introduction to robotics and the design and programming of autonomous robot systems. Topics include basic kinematics, dynamics, and control, as well as sensors, knowledge representation, and programming techniques. Course work includes individual and group projects involving the building and programming of simulated and real robots. Prerequisite: CSE 2320 and CSE 3320.
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3.00 Credits
In-depth study of software design patterns including description of patterns, design principles and techniques used by patterns as well as application of patterns to solving practical design problems. Team project. Prerequisites: CSE 3310 and CSE 3311.
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3.00 Credits
Hands-on introduction to the basics of security. Includes system security, buffer overflows, a high-level overview of cryptography, firewalls and intrusion detection/prevention, malware, penetration testing, forensics, and system administration. Prerequisite: CSE 3320.
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3.00 Credits
Special problems in computer science and engineering on an individual basis. Topics may change from semester to semester. May be repeated for credit. Departmental approval must be obtained in advance for degree credit. Prerequisite: consent of instructor and department chairperson.
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