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Course Criteria
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3.00 Credits
This course covers network topologies, architecture and protocols, and communication in game and simulation programming. It introduces sockets programming utilizing TCP and UDP protocols in a high-level language, and focuses on blocking and asynchronous modes. Prerequisite: GAME 1343, and ITNW 1325, or ITCC 1401, and Math level 6; or department chair approval. (3:2-2)
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3.00 Credits
This course includes skill development in an original modification based on a current game engine. It includes management of version control; development of project timeliness; integration of sound, models, and animation; production of demos; and creation of original levels, characters, and content for a real-time multiplayer game. It applies skills learned in previous classes in a simulated real-world design team experience. Prerequisite: ITSE 1307 and GAME 1343 (can be taken as a co-requisite), or department chair approval. (3:2-2)
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3.00 Credits
This course covers scripting languages with emphasis on game concepts and simulations. It includes design, navigation, and graphics with an emphasis on game concepts and simulations using a high-level scripting language, such as Python. Prerequisite: ITSE 1307 or COSC 1337, or department chair approval. (3:2-2)
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3.00 Credits
This course covers exploration of the advanced suite of multimedia application programming interfaces (API) built into the Microsoft Windows operating system. It includes fundamentals of Direct X's API that give multimedia applications access to advanced features of high-performance hardware such as 3-D graphics acceleration chips and sound cards. It also addresses control of low-level functions including 2-D graphics acceleration; support for input devices such as joysticks, keyboards, and mice; and control of sound mixing and sound output. Prerequisite: Math level 6 and ITSE 2331 or COSC 2336, or department chair approval. (3:2-2)
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3.00 Credits
This course focuses on the creation of a game and/or simulation project utilizing a team approach. Includes animation, titles, visualization of research results, modeling with polygon frames, curves and surfaces, 3-D text and animation with keyframes, paths (objects and curves), morphing, vertex keys, skeletons, and lattices. Prerequisite: GAME 2332 or department chair approval. (3:2-2)
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3.00 Credits
This is a study of climate, vegetation, soils, and landforms from a locational perspective with an emphasis on map skills. The role of humans in altering their environment is considered, especially the human impact on climate and vegetation. Other topics include the study of latitude and longitude; time zones; earth-sun relationships and the changing seasons; and severe weather, such as hurricanes and tornadoes. (Geography 1301 may satisfy the geography requirements for elementary education majors. Check with the counseling center.) Prerequisite: Reading level 6. (3:3-0)
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3.00 Credits
This course introduces students to the study of where and why people and activities are located on the earth's surface. Geographic concepts include spatial organization of economic, social, political, and perceptual environments in an increasingly interrelated world community. Prerequisite: Reading level 6. (3:3-0)
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3.00 Credits
(Formerly Geography 231, GEOG 2311) This survey of world regions and the geographical factors that shape them, includes basic geography concepts; world population trends; regional economic, political, language and religious characteristics; topography, vegetation, and climate of regions; the world food problem; economic development; nonindustrial cultures and cultural change; and geopolitical analysis. Prerequisite: Reading level 6. (3:3-0)
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3.00 Credits
(Formerly Geology 142, GEOL 1412) In this introduction to the principles of sedimentology, stratigraphy, and paleontology, subject matter covers the major geologic changes that have occurred in earth history in their chronological order, including diastrophism, eustatic fluctuations, and erosion and its effects including the deposition of new strata, and organic evolution. Prerequisite: Reading level 6. (4:3-3)
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3.00 Credits
This is an overview of the effects of geological processes combined with natural forces and human activity on the global environment. Specific topics include volcanism, earthquakes, natural resources, waste disposal, coastal processes, surface and groundwater pollution, subsidence, and faulting. Field trip(s) are required. Prerequisite: GEOL 1403 or GEOL 1404. (4:3-3)
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