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  • 3.00 Credits

    Curran/Lachman/Murphy/Tileston/Hudson/Weiss/Edgerton/Staff. This course integrates formal issues, technical skill and content in basic drawing. Investigative work is from observation. Drawing from ideas and the imagination will also be explored using a wide variety of materials (such as graphite, charcoal, conte, ink) and methods (continuous tone, subtraction, etc.) It is appropriate for beginners and those with modest experience.
  • 3.00 Credits

    Schneider/Curran. Prerequisite(s): FNAR 523. A continuation of FNAR 523. Drawing II expands upon drawing fundamentals and leads the student into a facility with materials and methods, and into drawing as an objective not solely a means.
  • 3.00 Credits

    Murphy/Schneider/Jacobson/Curran/Tileston. Prerequisite(s): FNAR 523. Painting I is an introduction to oil painting. The course will provide an integrated approach to formal issues, content and technical means. Students work from direct observation with still life, landscape and the figure. Students will leave the class with a basic knowledge of materials and with a repertoire of techniques and methods. This course is appropriate for beginners and individuals with some painting background.
  • 3.00 Credits

    Tileston/Curran J. Prerequisite(s): FNAR 531. This course focuses on the further development of techniques in painting and the refinement of individual style. Students will work from still life, landscape and the nude model as well as personal resources. Emphasis is placed on the process of painting.
  • 3.00 Credits

    Tileston. Prerequisite(s): FNAR 532. Advanced Painting, open media.
  • 3.00 Credits

    Tileston. Prerequisite(s): FNAR 533. Advanced painting, open media.
  • 3.00 Credits

    Cooper. Prerequisite(s): FNAR 634. This course will explore the design processes and techniques for creating an effective interactive experience. Students will apply both analytical and creative thinking at different points in the semester. This class will be a furtherance in learning to think and work as a designer. Students will begin to discern between everyday visual clutter and strongly developed design rooted in conceptual, aesthetic and technical achievement. Students will learn to distinguish the good from the bad and know the difference between design and decoration. We will explore how animation and sound can enhance the content and tell a story in a compelling way. The class willuse Adobe Flash and Adobe Dreamweaver (HTML and CSS) programming.
  • 3.00 Credits

    White. Prerequisite(s): FNAR-635. Recommended FNAR-543 or FNAR-580. 3D computer figure modeling is a course which will emphasize the modeling of the human figure on the computer. Students will be studying anatomy as it relates to an understanding of the human bone and muscle structure. This understanding will be implemented in constructing models which could be used for still images, medical illustrations, animation, computer games, 3D output and motion capture.
  • 3.00 Credits

    Hyland. "Open Book" will focus on visual communication of information. It will address two methods of inquiry and the corresponding means of visual representation: the objective, well structured research of facts and images, and the creative process of their subjective evaluation and restatement. Students will propose a topic based on their area of interest and engage in a focused, semester-long exploration, which they will present in the form of a designed and printed book.
  • 3.00 Credits

    Churchman/McDonald. This seminar will introduce the concept of visual communication and the elements of graphic design along with methods for preparing professional portfolios and presentations. Students will develop sensitivity to visual communication through studying content choices, typeface selection, image quality, text and image integration, visual hierarchies and structural systems. The seminar will also address important aspects of professional presentation for students preparing to enter the marketplace. Photoshop, Illustrator and InDesign will be the tools used to construct presentation packages, and each student using their own work, will develop a message for targeting their work to a specific audience. The emphasis of the course will be to understand the basics tenets of graphic design and to learn to implement them in the context of the students' own work. Visual communication represents the way we see, process, and respond to information. At its best it is engaging and thought provoking, and at its worst it is misrepresentational or banal. We use visual communication to deliver content, promote awareness, encourage action, represent statistical information, sell products, assist wayfinding, and create novel experiences. The ability to deliver a message visually that wil be understood in an intended manner is at the core of designing for communication. This seminar will develop sensitivity to visual communication through studying content choices, typeface selection, image quality, text and image integration, visual hierarchies and structural systems. It will also address important aspects of professional presentation for students preparing to enter the marketplace. Photoshop, Illustrator and InDesign will be the tools used to construct presentation packages, and each student using their own work, will develop a message for targeting their work to a specific audience. The emphasis of the course will be to understand the basic tenets of graphic design and to learn to implement them in the context of the students' own work.
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