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  • 3.00 Credits

    Golden/Walinsky/Gensler. The history and practice of the contemporary mural movement couples step by step analysis of the process of designing with painting a mural. In addition students will learn to see mural art as a tool for social change. This course combines theory with practice. Students will design and paint a large outdoor mural in West Philadelphia in collaboration with Philadelphia high school students and community groups. The instructor Jane Golden is the founder and Director of the Philadelphia Mural Arts Program.
  • 3.00 Credits

    Prerequisite(s): FNAR-271 or Permission of the Instructor. This course may not be used as an elective studio for the Fine Arts Major or Minor. This is a non-studio course in the photography of buildings, streetscapes, and cities. It is designed for photographers interested in the built environment as subject matter, as well as for architecture and planning students. We will hone pratical skills in perspective control, lighting, and photographic interpretation of space, so that photographers, architects and planners can better photograph precedents and their own projects, and better evaluate the use of professional architectural photography for promotion and education. $50 Studio Fee. Anyone who owns a digital or film camera (including point-and-shoot) is qualified; no darkroom or Photoshop experience needed. Professional view camera techniques will be covered at a basic level. The course will consist equally of slide lectures, discussions, and location shooting at Philadelphia residential, commercial, and industrial sites. Student images (digital or traditional) will be transferred to PowerPoint for class critique. Readings and discussions may range into issues of architectural and urban planning theory and philosophy that affect the interpretation of the built environment and how its image is perceived. Both documentary and fine art approaches will be covered.
  • 3.00 Credits

    Schneider/Curran/Jacobson/Staff/Murphy/Tileston. Prerequisite(s): FNAR 123. Painting I is an introduction to oil painting. The course will provide an integrated approach to formal issues, content and technical means. Students work from direct observation with still life, landscape and the figure. Students will leave the class with a basic knowledge of materials, and with a repertoire of techniques and methods. This course is appropriate for beginners and individuals with some painting background.
  • 3.00 Credits

    Tileston/Curran. Prerequisite(s): FNAR 231. This course focuses on the further development of techniques in painting and the refinement of individual style. Students will work from still life, landscape and the nude model as well as personal resources. Emphasis is placed on the process of painting.
  • 3.00 Credits

    Cooper. Prerequisite(s): FNAR 264. A course designed to introduce the student to web presentation, theory, techniques and current software applications, including Adobe Photoshop, Macromedia Dreamweaver and Macromedia Flash. Instruction will include web terminology, appropriate file protocoling, information architecture planning, menu-linking organization, communication strategies and www identity design. Upon completion of this course, students will possess a working knowledge of how to organize and design full web page content for interactive on-line user interfacing or control-group presentation.
  • 3.00 Credits

    White. Prerequisite(s): FNAR 123 and FNAR 264. Students will develop a facility with fundamental 3-dimensional design concepts through the application of both computer graphics visualization and physical construction. The course will offer students a technical understanding of Polygonal and Spline based modeling, alternative and standard methods of 3-D input/output, and will cover regulations for creating models that will function properly for animation, video games and CMC/laser output.
  • 3.00 Credits

    White/Frazure. Prerequisite(s): FNAR 235. Recommended FNAR 243 or FNAR 280. 3D computer figure modeling is a course which will emphasize the modeling of the human figure on the computer. Students will be studying anatomy as it relates to an understanding of the human bone and muscle structure. This understanding will be implemented in constructing models which could be used for still images, medical illustrations, animation, computer games, 3D output and motion capture.
  • 3.00 Credits

    Hyland. "Open Book" will focus on visual communication of information. It will address two methods of inquiry and the corresponding means of visual representation: the objective, well structured research of facts and images, and the creative process of their subjective evaluation and restatement. Students will propose a topic based on their area of interest and engage in a focused, semester-long exploration, which they will present in the form of a designed and printed book. (Benjamin Franklin Scholar Seminar)
  • 3.00 Credits

    Fierlinger. Prerequisite(s): FNAR-123 and FNAR-264 or Permission of Instructor. The student will learn to conceptualize and produce animation design ideas with an eye on the possibility of making the art of animation a future career. The student will be introduced to the workings of hand-drawn digital 2d animation design using a Wacom tablet and software Mirage, specializing in this type of production. Emphasis will be placed on: 1) the development of drawing skills particularly related to the creation of paperless animation in a quick and effortless style: 2) the finesse of representing a sense of drama and motion within a single frame; 3) storytelling skills fulfilling a mission of urgency and purposefulness; 4) the pursuit of originality in a world where almost everything has already been done- or so it seems; and 5) passion!- for the sense of responsibility to serve others; to follow direction and honor deadlines without compromising one's drive for creative independence. Students are required to buy their own Wacom Intuos2 pens.
  • 3.00 Credits

    Vidnovic. An introduction of modeling the human figure in clay. Students will work from the live model, acquainting themselves with issues of basic anatomy, form and function, and clay modeling. No previous experience is required; drawing experience a plus; attendance and effort are mandatory.
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