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Course Criteria
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3.00 Credits
CS 401. Operating Systems and Computer Architecture. 3(3,0). A study of the evolution of operating systems. Topics include control of input/output, interrupts, job and CPU scheduling, process synchronization, starvation, deadlocks, recovery, memory management and process management. Prerequisite: CS 301, CS 304 and CS 308. (F,S)
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3.00 Credits
CS 405. Software Engineering. 3(3,0).Formal techniques in software design, development, testing, and implementation of large-scale software projects. Students work in teams to experience organization, specifications, design, implementation, and testing of a large software project. Prerequisite: CS308. (F,S)
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3.00 Credits
CS 425. Application and Data Security with Privacy. (3,0). Application and Data Security provides students a look at how malware infects computers, how SQL injections and DNS injections work, as well as newer topics such as healthcare information systems data security and industrial control systems security. Corequisite: CS 411 or equivalent course.
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3.00 Credits
CS 460. Senior Project. 3(3,0). Provides students the opportunity and experience to do independent research under the guidance of a computer science faculty member. Students may choose to do research in (but not restricted to) one of the following areas: networks, compiler theory, graphics, computer architecture, numerical methods, systems analysis and design, operating systems, artificial intelligence, and games. This course will enable students to apply knowledge and skills acquired from computer science and related courses towards accomplishing a productive design project. Prerequisite: Permission by instructor.
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3.00 Credits
CS 480. Introduction to Robotics. 3(2,1). This course offers knowledge of a special type of intelligent systems, robots. Among many approaches toward robotics the course concentrates on cognitive and behavior-based robotics. An integral part of the course is working in the laboratory. Students learn to control real robots and to build simple robot controllers. Prerequisite: CS300, and CS323. (F)
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3.00 Credits
CS 495 Biocomputing and Bioinformatics 3(3, 0). This course covers information processing in biological cells. Among other standard issues of information processing, this course considers system software in biological systems, string processing, and manufacturing. This course also provides knowledge of techniques of bioinformatics as a career oriented discipline within computer science, including digital encyclopedias and bioinformatics websites. Prerequisite: CS202. Highly recommended: CS401 and/or CS480. (F)
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3.00 Credits
CSM 188. Fundamentals of Cybersecurity 3(3,0). This course introduces the students to core concepts, terminology, technologies and skills associated with Cybersecurity. Major security topics such as vulnerability assessment, virus attacks, hacking, spyware, network defense, passwords, firewalls, VPNs and intrusion detection are covered. Crucial issues from industrial espionage to cyber bullying are discussed. Course includes hands-on laboratory exercises, term paper and presentation, simulation, participation in speaker series and team work. Prerequisites: CS 150 or equivalent or consent of instructor (F, S)
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3.00 Credits
CSY 275. System Administration & Security. (3,0). This course introduces students the basics of using, administrating, and securing systems primarily focusing the Microsoft Windows and GNU/Linux. Students will learn how to installation and configuration of operating systems, important network services, disaster recovery procedures, and techniques for ensuring the security of the system. Most of the learning will take place in a hands-on lab environment.
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1.00 Credits
D 011-01. 1(1,0). This course is a laboratory with emphasis on performance. (F)
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1.00 Credits
D 201. Theatre Management and Community Drama. 1(1,0). Theories and principles of theatre management: emphasis will be placed upon publicity, ticket control, house management, budget, as well as upon developing and organizing the community theatre. The labratory includes the use of adults in the community. (F)
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