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Course Criteria
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3.00 Credits
(3 credits)(Prereq: Completion of: DCD*100, DCD*102, DCD*110, DCD*200; Completion of two of the following: DCD*201, DCD*202, GEOG*200; or received instructor permission) An upper-leve open topics course, where DCD students explore the critical theories and practical methods of variable topics across the expanded field of digital humanities, according to the instructor's expertise and research agenda. All sections provide an introductory basis for more advanced methods and theory in the DCD curriculum, and DCD majors should take this course at the beginning of their upper-level course sequence, after they have completed the Foundations sequence. This course may be repeated for credit onceunder a different topics. F,S,Su
Prerequisite:
GROUP: Take DCD*100 DCD*102 DCD*110 DCD*200(9985); GROUP: Take 2 courses; From courses DCD*201 DCD*200(9985) GEOG*200;
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3.00 Credits
(3 credits)(Prereq: Completion of Foundation courses: DCD*100, DCD*102, DCD*110, DCD*200; Completion of two of the following: DCD*201, DCD*202, GEOG*200) An intermediate course that provides students with an in depth exploration of the theories and practicum of visual and verbal elements used by visual communicators. This course builds on the issues found in relation to cultural shifts in aesthetic trends and consumer behavior while also discussing solutions created by visual communicators and the software tools used. Offered as needed
Prerequisite:
GROUP: Take DCD*100 DCD*102 DCD*110 DCD*200(9985); GROUP: Take 2 courses; From courses DCD*201 DCD*202 GEOG*200;
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3.00 Credits
(3 credits)(Prereq: Completion of Foundation courses: DCD*100, DCD*102, DCD*110, DCD*200; Completion of two of the following: DCD*201, DCD*202, GEOG*200) An intermediate course that provides students both an overview of digital video and audio technologies in humanities projects, and an opportunity to build practical skill sets in utilizing these technologies. This course focuses not only on how the use of digital audio and video has evolved in humanities disciplines and humanities-centered interdisciplinary research, but also explores basic methods and techniques for creating digital audio and video in humanities projects that will allow students to build practical skill sets. Offered as needed
Prerequisite:
GROUP: Take DCD*100 DCD*102 DCD*110 DCD*200(9985); GROUP: Take 2 courses; From courses DCD*201 DCD*202 GEOG*200;
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3.00 Credits
(3 credits)(Prereq: Completion of Foundation courses: DCD*100, DCD*102, DCD*110, DCD*200; Completion of two of the following: DCD*201, DCD*202, GEOG*200) This methods course provides an in depth overview of interactivity and interactive methods within new media and digital culture (this course is meant to be in dialogue with histories and theories of interactivity explored in DCD*309 of the Digital Humanities sequence; though DCD*309 is not a required prerequisite). Students are introduced to concepts of interactivity, immersion, and virtuality. Practically, students gain exposure and facility with interactive programs, loops and interfaces in code environments or languages such as Processing, HTML 5, and/or Flash. Offered as needed
Prerequisite:
GROUP: Take DCD*100 DCD*102 DCD*110 DCD*200(9985); GROUP: Take 2 courses; From courses DCD*201 DCD*202 GEOG*200;
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3.00 Credits
(3) The first half of this course provides a critical overview of concepts of interactivity and immersion, historically and within new media and digital culture; the second half of the course is devoted to a very basic introduction to building and using interactive structures, drawing on and developing skills and methods taught in earlier courses in the sequence. Students will leave the course with both a practical introduction to computational methods across humanities disciplines, and a critical lens for understanding the impact of new media and digital tools on humanities inquiry and the liberal arts. F, S, Su.
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3.00 Credits
(3) This course provides a critical overview of concepts and best practices surrounding social media, historically and within new media and digital culture. Topics addressed will include new research on attention and cognition within digital culture, perceptions and skills necessary for critical consumption of information, best practices of digital participation and collective participatory culture, and the use of collaborative media and methodologies within networked environments. Students will get practice employing social media tools for projects on social media critique, analysis, and development. F, S, Su.
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3.00 Credits
(3) (Prereq: DCD*200 and DCD*202) An intermediate course that provides students both an overview of digital resources in humanities projects, and an opportunity to build practical skill sets in utilizing these resources. This course focuses not only on how digital resources have evolved in humanities disciplines and humanities-centered interdisciplinary research, but also explores the use of these resources through the examination of existing projects, including interdisciplinary databases, electronic texts, mapping and digital history projects, and New Media projects. Students will also develop practical skill sets through hands-on exercises utilizing humanities-based digital resources. F, S, Su.
Prerequisite:
Take DCD*200(9985) DCD*202;
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3.00 Credits
(3) (Prereq: DCD 495 or DCD 496) This course serves as a culminating experience for the program of study in this degree, allowing the student to bring together all the skills and knowledge acquired in the courses to produce and publish online a project of his/her own design. May be repeated one time for credit. F, S.
Prerequisite:
Take DCD*495 or DCD*496;
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3.00 Credits
(3 credits) The practicum requires 60 hours of on-site work, a journal, a final paper, and artifacts to be included in the student's e-portfolio. The purpose of the course is to provide students with practical application opportunities for their knowledge and skills within a closely supervised work environment. By working on digital projects within the campus community, students also enhance their skills of collaboration and their understanding of project development and work flow. May be repeated one time for credit. F, S.
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3.00 Credits
Designed to familiarize non-business majors with basic macro- and microeconomics models and selected economic problems ... not open to majors in Business Administration and Economics. F, S.
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