Course Criteria

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  • 3.00 Credits

    (3 credits)(Prereq: A grade of 'C' or better in CSCI*225 and CSCI*330) This senior capstone course integrates and synthesizes the material covered in the field of Information SYstems, including Systems Analysis, Project Management, System Development and Deployment, and Security. Students develop a practical solution to an information systems problem. Presentation is both oral and written. Lecture topics may vary from semester to semester. F or S, as needed. Prerequisite:    Take CSCI*330(3578) CSCI*225; Minimum grade C;
  • 3.00 Credits

    (3) Technologies play a central role in our culture, in the decisions we make, in our social relationships, in our health, in our safety, in conflict resolution, in the careers we pursue, in the way we work, play and live. Given this, part of what it means to be human is to be a user of technololgy. Gaining a clearer and more well- articulated understanding of the moral and social-political implications of technologies thus allows for a more considered view of our place in the world and our progress as a human civilization (scientifically, ethically, and socially). The course considers technololgies from different human perspectives. F,S.
  • 3.00 Credits

    (3) An introductory course that provides students with an overview of the concepts and methods of information design, the process of presenting information in a clear and effective way. This course focuses on information design in the humanities, and covers topics ranging from an introduction to the basic principles of visual information representation to hands-on applications of those concepts in creating digital documents. Students will explore a wide variety of free and professional software applications used in information design, including online mapping applications such as Google Maps and ArcGIS Online, infographics applications such as Piktochart, and interactive presentation applications such as Prezi. F, S, Su.
  • 3.00 Credits

    (3 credits) An introductory course that provides students with a broad overview of the history, concepts, and methods of computing in the humanities. This course focuses not only on how use of computer technology has evolved in humanities disciplines and humanities-centered interdisciplinary research, but also explores basic methods and techniques in digital humanities through the examination of existing projects and hands-on exercises that allow students to build practical skill sets. F,S,Su
  • 3.00 Credits

    (3) This course provides a basic knowledge of how computers operate and are operated, as well as the computational and procedural logics, media, and languages employed in the Digital Humanities. Students will also achieve a basic understanding of the principles of coding. The course also serves as an introduction to modes of collaboration between those who work conceptually with the Digital Humanities and those who are assigned the tasks of implementing the technical side of such projects. F, S, Su.
  • 3.00 Credits

    (3) An introductory course that provides students with an overview of digital sources in the humanities. This course focuses not only on how the creation and use of digital sources have evolved in humanities disciplines and humanities-centered interdisciplinary research, but also explores the use of these sources through a critical examination of existing projects that utilize digital images, texts, maps, audio, and other digitial media. Students will also develop practical skill sets through hands-on exercises utilizing humanities-based digital resources. F, S, Su.
  • 3.00 Credits

    (3 credits)(Prereq: DCD*100, DCD*102, DCD*200, DCD*201, and DCD*202) An upper-leve open topics course, where DCD students explore the critical theories and practical methods of variable topics across the expanded field of digital humanities, accoridng to the instructor's expertise and research agenda. All sections provide an introductory basis for more advanced methods and theory in the DCD curriculum, and DCD majors should take this course at the beginning of their upper-level course sequence, after they have completed the Foundations sequence. This course may be repeated for credit once under a different topic. F,S Prerequisite:    Take DCD*100 DCD*102 DCD*200(9985) DCD*201 DCD*202;
  • 3.00 Credits

    (3 credits) This methods course provides an in depth overview and history of text technologies and the mediation of literary texts. Students are introduced to concepts of textual mediation, digitalization and archiving, as well as critical debates surrounding intellectual property in digital environments, text interface design, and the politics of reading and translation across modalities. Practically, students gain exposure and facility with text encoding systems and languages including TEI, XML, and metadata platforms (Omeka). F,S,Su
  • 3.00 Credits

    (3 credits) An intermediate course that provides students with an in depth exploration of the teories and practicum of visual and verbal elements used by visual communicators. This course builds on the issues found in relation to cultural shifts in aesthetic trends and consumer behavior while also discussing solutions created by visual communicators and the software tools used. F,S,Su.
  • 3.00 Credits

    (3 credits) This methods course provides an in depth overview of interactivity and interactive methods within new media and digital culture (this course is meant to be in dialogue with the histories and theories of interactivity explored in DCD 309 of the Digital Humanities sequence; though 309 is not a required prerequisite). Students are introduced to concepts of interactivity, immersion, and virtuality. Practically, students gain exposure and facility with interactive programs, loops and interfaces in code environments or languages such as Processing, HTML 5, and/or Flash. F, S, Su.
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