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CS 432: Computer Graphics- hrs
3.00 Credits
University of Portland
An examination of topics in computer graphics, including graphical output devices, line-drawing and clipping algorithms, representation and drawing of curves, techniques for transforming graphical images, and methods of modeling and rendering in three-dimensions. Course is taught in spring of even-numbered years. (Prerequisites: MTH 201 and CS 303.)
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CS 434: Database Management- hrs
3.00 Credits
University of Portland
The design, implementation, and application of database management systems (DBMS) software, DBMS architecture, and DBMS languages. Examples of hierarchic, network, and relational based DBMS. (Prerequisite or corequisite: CS 304.)
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CS 434 - Database Management- hrs
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CS 441: Software Engineering I- hrs
3.00 Credits
University of Portland
Software lifecycle models. Requirements engineering. Planning and managing software projects. Software design methods. System integration, software quality assurance, testing, and validation. Software maintenance. (Prerequisite: CS 303 or equivalent.)
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CS 442: Software Engineering II- hrs
3.00 Credits
University of Portland
A detailed, hands-on examination of the various software design techniques and tools. Students will work in teams to develop both architectural and detailed design in a semester-long project. (Prerequisite: CS 441.) Course offered in alternate years. COURSE DESCRIPTIONS Computer Science - 161
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CS 445: Computer Networks and Internetworking- hrs
3.00 Credits
University of Portland
A broad first course in computer networks and internetworking. OSI and TCP/IP layered models, TCP/IP protocol suite, transmission media, local area networks, network and transportlayer protocols, internetworking, UNIX TCP/IP network programming, internet addressing and routing. (Prerequisite: CS 303 or equivalent.)
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CS 445 - Computer Networks and Internetworking- hrs
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CS 446: Operating Systems- hrs
3.00 Credits
University of Portland
Functions, structure, design, and problems of operating systems. Concepts and principles of operating system design and implementation including file system, CPU scheduling, memory management (including virtual memory), deadlocks in computer systems, concurrent processes and programming, threads, and protection. (Prerequisite: CS 304 or equivalent.)
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CS 446 - Operating Systems- hrs
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CS 447: Game Design and Theory- hrs
3.00 Credits
University of Portland
This course will provide an introduction to the field of computer game design. The philosophy, objectives, and history of this field will be explored. In addition, the course will emphasize practical applications of some of the more prevalent techniques. (Prerequisite or corequisite: CS 304. Prerequisite: CS 421.)
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CS 448: Computer Systems Security- hrs
3.00 Credits
University of Portland
Cryptography, program security, security in operating systems, security in computer networks, security administration and policies. (Prerequisite: CS 303 or equivalent.)
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CS 448 - Computer Systems Security- hrs
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CS 451: Theory of Computation- hrs
3.00 Credits
University of Portland
Introduction to finite automata, Turing machines, formal languages, and computability. (Prerequisites: CS 303; MTH 311 or MTH 341.)
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CS 452: Compiler Design- hrs
3.00 Credits
University of Portland
Lexical analysis, syntactic analysis, type checking, and code generation. Introduction to optimization. (Prerequisites: CS 304, CS 374, and CS 451.)
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CS 452 - Compiler Design- hrs
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