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Course Criteria
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3.00 Credits
A study of the development of major ethical concepts and problems from the theories of the early Greeks to those of 20th Century philosophers.
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3.00 Credits
This course introduces students to various theories of and approaches to religion in terms of the nature, origin, description, function, and language of religion. We will examine how religion is studied in the history of religion, phenomenology, sociology, psychology, and anthropology.
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3.00 Credits
An investigation of the logic and historical development of principal philosophical theories concerning business, and its moral consequences. Possible topics include the philosophical foundations of free-market, state and collectivist economies, and their applications to contemporary ethical problems such as truth in advertising, workers' rights and economic justice.
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4.00 Credits
This is the first part of the calculus-based introductory course sequence in physics with lab. This course covers mechanics, vibrations and waves, and thermal physics, and is designed for students in physics, chemistry and related fields.
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4.00 Credits
This is the second part of the calculus-based introductory course sequence in physics with lab. This course covers electronics and magnetism, and optics, and is designed for students in physics, chemistry and related fields.
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3.00 Credits
The course is a one-semester general education physics course that uses the concepts of physics to look at super heroes in comic books and in movies. Physics is the study of how our universe works; these same concepts can also be applied to the fantastical universe of comic book superheroes. Students will learn about various concepts in physics (matter, energy, and force). We will examine gravity, electricity, magnetism, optics, relativity, and quantum physics and see how they apply to the universe of superheroes. Comic books apply actual physics that range from the Kryptonian world of Superman to the superhuman speed of Flash here on Earth. We will explore these fundamental principles of physics and use them to separate fact from fiction in the world of your favorite comic book characters. This course does not count toward the Physics major or minor.
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3.00 Credits
This course is an introduction to the principles of physics including mechanics, thermal physics, wave motion, electricity and magnetism, optics, atomic and nuclear physics. The traditional topics will be related to contemporary problems. This is a laboratory course intended for the general education of non-science majors. This course does not satisfy major, concomitant or specialization requirements for Secondary Education and/or Liberal Arts Science majors.
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3.00 Credits
This course offers an introduction to the theory of relativity and the ideas of early quantum physics. Topics include special relativity, blackbody radiation, photoelectric effect, Compton effect, x-rays, structure of the atom, emission/absorption spectra and the Bohr Model, wave-particle duality, and wave packets.
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3.00 Credits
This course provides a continuation of the discussion of early quantum physics into quantum mechanics and an introduction to atomic physics, nuclear physics and modern elementary particle physics.
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3.00 Credits
This course analog electronics design and implementation. It includes the characteristics of passive components, solid-state diodes, transistors, and basic integrated circuits. DC and AC analysis of transistor and op-amp circuits leads to a survey of basic amplifier designs. Extensive lab work provides experience building and testing circuits.
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