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  • 3.00 Credits

    This course provides advanced work in the development of 3D animation. Students will develop a project and learn how to execute it, starting from conception to its final presentation. Production techniques, project planning, and linear versus non-linear narrative are all components covered in this course. Students will become proficient in using 3D animation software. Students will also learn how to plan and create storyboards to organize their animation ideas effectively. Prior experience with computer aided modeling and rendering is required. A minimum of 4 hours of work outside of class is required per week. Open to all students in Electronic Media and the College of Visual and Performing Arts except Music, Music Education, and Communication Studies.
  • 3.00 Credits

    This course provides advanced work in the development of 3D animation. Students will develop a project and learn how to execute it, starting from conception to its final presentation. Production techniques, project planning, and linear versus non-linear narrative are all components covered in this course. Students will become proficient in using 3D animation software. Students will also learn how to plan and create storyboards to organize their animation ideas effectively. Prior experience with computer aided modeling and rendering is required. A minimum of 4 hours of work outside of class is required per week. Open to all students in Electronic Media and the College of Visual and Performing Arts except Music, Music Education, and Communication Studies.
  • 3.00 Credits

    Further advanced study of the ceramic medium is undertaken with an emphasis on concentration in areas of the student's choice. Coursework includes research and experimentation which culminate in the resolution of both technical and conceptual concerns. Technical and conceptual concerns will be addressed in a demonstration/lecture seminar format. (Repeatable up to 15 s.h. with a 6 s.h. maximum per semester.) Students are expected to fulfill all the course requirements assigned in relationship to the number of credit hours earned. This course is repeatable up to five (5) times. Students are expected to set higher goals and achieve a higher level of sophistication in successive levels of Craft Studios. Students will develop their personal imagery, critical and creative capabilities, and technical ability. They will also increase their knowledge of relevant processes, techniques, and their understanding of the work of contemporary and historical crafts and craft movements. At the more advanced levels of Studio, students will increasingly be expected to pursue opportunities to exhibit their work through juried exhibitions and on-campus venues. A minimum of 3 hours of work outside of class is required per week. (6 c.h., 3 s.h.)
  • 3.00 Credits

    Grounded in scientific methodology that is applied in creative ways, this course will empower students with the technical understandings of clays, slips, glazes, and firing processes needed to create unique works of art. Within a multidisciplinary approach to the study of ceramic raw materials, students will explore a range of media and surfaces, using geology and chemistry to formulate and modify clay bodies, decorating and casting slips, and glazes. Students will use different types of kilns and firing cycles to test their formulations. They will learn traditional systematic testing processes while also developing their own unique modes of experimentation. The end result will be a palette of materials and colors that are expressive of the student's aesthetic intentions.
  • 3.00 Credits

    Using advanced wheel throwing techniques, students in this course will develop distinctive and expressive tableware and kitchenware. A study of food culture theory and historical and contemporary examples will generate dialogue, frame inquiries, and provide context. Tableware and kitchenware can affect human behavior, convey meaning, and generate significance within contemporary culture. Students will develop skills in throwing related sets, increasing their scale on the wheel, making complex pieces, and altering thrown forms. In order to personalize their style and convey meaning, students will study surface design techniques such as using decorating slips, printing techniques, washes, glazes, lusters, and post-firing. Technical experimentation with raw materials and practical experience with kilns and firing will round out the experience. Students will produce sets of tableware, service sets, kitchen ware, and food storage vessels. The course will culminate in a performance-based experience that involves the pots with food, along with written artist statements and a digital portfolio of professional quality images.
  • 3.00 Credits

    This course provides further instruction in building sculptural forms using clay, and focuses on hand building techniques. Students will develop contemporary and relevant ceramic sculpture by engaging in individualized inquiry and investigating historical and current examples. Additive modeling, reductive carving, pinching and pulling, building from bits, slab construction, and basic mold making will be taught. Beyond object making, students will also consider incorporating time-based media, installations, interventions, and socially engaged projects. Technical experimentation with raw materials and practical experience with kilns and firing will round out the experience. Students will produce three major sculptural projects, along with written artist statements and a digital portfolio of professional quality images.
  • 3.00 Credits

    The use of molds in ceramic art has a history that extends far back into the most ancient ceramics of early human cultures. Mold making is a tool for producing multiples, for increasing efficiency and speed of production, or for building complex forms that would be challenging to build using other techniques. This course is an introduction to various mold making materials, including raw clay, ceramic bisque, wood, foam, fabric, cardboard, silicone rubber, and plaster. We will produce prototypes and molds for use with wet clay as well as casting slips, and will cover everything from the most basic one-piece press molds on up to complex multipart plaster molds. By the end of the course, students will be literate in a range of mold making techniques, and will be using these techniques to create finished works of art.
  • 3.00 Credits

    Students in this course will have the opportunity to explore special topics, issues, and teaching practices related to art education. Under this prefix, different topics, which provide distinctive learning experiences, will be offered periodically. The specific topic(s) offered for each semester will be listed in the schedule. Instruction will be lecture/seminar. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    Students in this course will have the opportunity to explore special topics, issues, and creative practices related to art, design, and visual culture. Under this prefix, different topics, which provide distinctive learning experiences, will be offered periodically. The specific topic(s) offered for each semester will be listed in the schedule. Instruction will be through art studios. A minimum of 3 hours of work outside of class is required per week. Repeatable up to 12 s.h. (6 c.h., 3 s.h.)
  • 3.00 Credits

    Students in this course will examine new types of digital media by learning to operate a microcontroller (which is a small computer) and dismantling objects. Students will use the microcontroller to create either an interactive or non-interactive artwork. The course includes an overview of the history of digital art and some reading is required. Students will spend time building circuits, soldering, writing programs, and using these instruments to create sound, light and motion works. Students will gain a new understanding of the psychological, social and ethical opportunities digital media offers. A minimum of 6 hours of work outside of class is required per week.
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