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  • 3.00 Credits

    This course provides a foundational exploration of digital sound and sound art. During the course, students will learn to use field recording audio equipment and software, as well as explore the unique ways in which sound facilitates artistic expression. This course is project based, focusing on the creation of experimental sound compositions and the spatialization of sound. Students will also learn to work with sound as a medium in visual arts. They will also be introduced to the history of electronic music and how to analysis important works from its cannon. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This is a studio and workshop based course that takes a hybrid approach to traditional art practices. Drawing, painting, sculpture, performance, sound, light, movement, as well as unconventional materials and processes will be explored and combined in a variety of ways in the creation of installation artworks. The significance and role of the site and the social-cultural context in which these pieces exist will be emphasized. Students will work both individually and collaboratively as they research and investigate the possibilities of each project. Historical and contemporary examples of installation art will be viewed and discussed. There will be field trips to galleries and museums to see installation art-works. A minimum of 3 hours of work outside of class is required per week. (6 c.h., 3 s.h.)
  • 3.00 Credits

    This course provides a digital fabrication foundation for all majors in College of Visual and Performing Arts. In this course, students will complete a series of projects exploring 3D modeling, 3D scanning technologies, and experimental approaches to digital model generation. Simultaneously, digital models will be made physical through additive and subtractive fabrication technologies including 3D printing, CNC milling, and laser cutting. Students will be introduced to art works, artists working with the medium, and application of this technology in commercial industry. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    Design implies order, arrangement, and plan. The student will study how design elements and principles influence perception and personal expression. Analysis of historical and contemporary art, together with exploration in various media and techniques, should give the student experience in conceptualizing, visualizing and executing two-dimensional designs. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    Studio involvement includes a continuum of experiences typical of the evolvement of the concepts of three-dimensional sculpture/design as manifested in history. Constructive experiences with a great variety of materials are designed to develop relationships of two- and three-dimensional design and then identify concepts that are unique to three-dimensional design. The role of light will be explored as it affects elements: edge, shape, color as a change agent from the illusions of two-dimensional surface to the reality of three-dimensional space through the principles of emphasis, continuity and balance, other natural phenomena, such as touch, motion, kinesthetic and some applications will be explored. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This course provides an introduction to the conservation of material culture, which includes craft, objects, archives, and buildings. Conservators study, assess, plan, and implement approaches to preserving material culture. This includes approaches to treating the effects of deterioration from natural and man-made causes. Students in this course will explore conservation theory and will demonstrate their understanding through a series of projects associated with the Pennsylvania German Cultural Heritage Center and other local and regional museums and galleries. Students will complete restoration projects drawn from this site. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This course provides advanced study in digital animation. Students will develop a project and learn how to execute it, starting from conception to final delivery. Advanced production techniques, project planning, and linear versus non-linear narrative using interactive buttons will be covered in this class. Students will become proficient in using a variety of state of the art animation programs. Students will also learn how to plan and create storyboards to organize their animation ideas effectively. A minimum of 3 hours or work outside of class is required per week.
  • 3.00 Credits

    This course provides advanced study in digital animation. Students will develop a project and learn how to execute it, starting from conception to final delivery. Advanced production techniques, project planning, and linear versus non-linear narrative using interactive buttons will be covered in this class. Students will become proficient in using a variety of state of the art animation programs. Students will also learn how to plan and create storyboards to organize their animation ideas effectively. A minimum of 3 hours or work outside of class is required per week.
  • 3.00 Credits

    Individual studio experiences in weaving, textile construction, non-loom fiber, and material studies offer the advanced student an opportunity to pursue interests in complex two- and three-dimensional forms. The course allows the student to enrich their skills in weaving and textiles techniques using advanced equipment, while allowing them to concentrate in areas of special interest. Production problems for the professional fiber artist are considered. Students are expected to fulfill all the course requirements assigned in relationship to the number of credit hours earned. This course is repeatable up to six (6) times. Students are expected to set higher goals and achieve a higher level of sophistication in successive levels of this Studio course. Students will develop their personal imagery, critical and creative capabilities, and technical skills through the creation of finished works of art. They will also increase their knowledge of relevant processes and techniques, while developing their understanding of contemporary and historical weaving and textiles movements. At the more advanced levels of Studio, students will increasingly be expected to pursue opportunities to exhibit their work through juried exhibitions and on-campus venues. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This course provides advanced work in the development of 3D animation. Students will develop a project and learn how to execute it, starting from conception to its final presentation. Production techniques, project planning, and linear versus non-linear narrative are all components covered in this course. Students will become proficient in using 3D animation software. Students will also learn how to plan and create storyboards to organize their animation ideas effectively. Prior experience with computer aided modeling and rendering is required. A minimum of 4 hours of work outside of class is required per week. Open to all students in Electronic Media and the College of Visual and Performing Arts except Music, Music Education, and Communication Studies.
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