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  • 3.00 Credits

    This course provides an overview of a range of advanced animation techniques, with particular focus on 3D character rigging and animation. Students will gain an overview of methods and materials used in the creation of armature-rigged characters for interactive environments.
  • 3.00 Credits

    This course provides an advanced overview of 2D & 3D animation for film. Advanced Animation Techniques II will concentrate on short-form video from project concept and pre-production to final delivery. Students will increase their proficiency in a variety of animation programs.
  • 3.00 Credits

    Students study digital team process by creating original digital-media projects. Team based development in design feasibility, production workflows, user interface/user experience, and asset creation will be examined. Students will work as a team on projects which can include animation, game or interactive media, and present a completed project or working prototype.
  • 3.00 Credits

    'Visual Storytelling Studio II' is an advanced drawing course for in-depth study of approaches to storytelling and their application in their visual narrative. Students will analyze historical examples of visual narratives and imagery related to character design, learn pre-production for character design and will develop concept art and character sheets. Representative areas of inquiry include: digital drawing and designing; storyboarding language and approaches; title pages and typography; anatomy and the figure; color theory; material investigations; developing artistic style; and others. Within each umbrella topic, a range of techniques, concepts, and subject matter will be explored. Students will become more fully fluent in the aesthetic concepts associated with a specific topic and develop methods of presentation based on professional practices. Primary emphasis is on the development of an individual direction within the context of historical and contemporary techniques, ideas and images in concept art.
  • 3.00 Credits

    'Visual Storytelling Studio III' is an advanced drawing course for in-depth study of approaches to storytelling and their application in their visual narrative. Students will analyze historical examples of visual narratives and imagery related to character design, learn pre-production for character design and will develop concept art and character sheets. Representative areas of inquiry include: digital drawing and designing; storyboarding language and approaches; title pages and typography; anatomy and the figure; color theory; material investigations; developing artistic style; and others. Within each umbrella topic, a range of techniques, concepts, and subject matter will be explored. Students will become more fully fluent in the aesthetic concepts associated with a specific topic and develop methods of presentation based on professional practices. Primary emphasis is on the development of an individual direction within the context of historical and contemporary techniques, ideas and images in concept art.
  • 3.00 Credits

    'Visual Storytelling Studio IV' is an advanced drawing course for in-depth study of approaches to storytelling and their application in their visual narrative. Students will analyze historical examples of visual narratives and imagery related to character design, learn pre-production for character design and will develop concept art and character sheets. Representative areas of inquiry include: digital drawing and designing; storyboarding language and approaches; title pages and typography; anatomy and the figure; color theory; material investigations; developing artistic style; and others. Within each umbrella topic, a range of techniques, concepts, and subject matter will be explored. Students will become more fully fluent in the aesthetic concepts associated with a specific topic and develop methods of presentation based on professional practices. Primary emphasis is on the development of an individual direction within the context of historical and contemporary techniques, ideas and images in concept art.
  • 3.00 Credits

    'Visual Storytelling Studio V' is an advanced drawing course for in-depth study of approaches to storytelling and their application in their visual narrative. Students will analyze historical examples of visual narratives and imagery related to character design, learn pre-production for character design and will develop concept art and character sheets. Representative areas of inquiry include: digital drawing and designing; storyboarding language and approaches; title pages and typography; anatomy and the figure; color theory; material investigations; developing artistic style; and others. Within each umbrella topic, a range of techniques, concepts, and subject matter will be explored. Students will become more fully fluent in the aesthetic concepts associated with a specific topic and develop methods of presentation based on professional practices. Primary emphasis is on the development of an individual direction within the context of historical and contemporary techniques, ideas and images in concept art.
  • 3.00 Credits

    This course is the second in a series of advanced courses utilizing 3D sculpting, texturing and rendering software to develop character and object designs. Students in this class will learn advanced sculpting, 3D digital painting/texturing, uv mapping, and rendering techniques to develop their ideas and present their ideas to others. Students will develop 3D drawings defined by the professor and based on their own body of work. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This course is the third in a series of advanced courses utilizing 3D sculpting, texturing and rendering software to develop character and object designs. Students in this class will learn advanced sculpting, 3D digital painting/texturing, uv mapping, and rendering techniques to develop their ideas and present their ideas to others. Students will develop 3D drawings defined by the professor and based on their own body of work. A minimum of 3 hours of work outside of class is required per week.
  • 3.00 Credits

    This course is the fourth in a series of advanced courses utilizing 3D sculpting, texturing and rendering software to develop character and object designs. Students in this class will learn advanced sculpting, 3D digital painting/texturing, uv mapping, and rendering techniques to develop their ideas and present their ideas to others. Students will develop 30 drawings defined by the professor and based on their own body of work. A minimum of 3 hours of work outside of class is required per week.
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