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Course Criteria
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3.00 Credits
Theory and research on the influence of the mass media on human behavior and attitudes. Topics include the effects of news and political advertising on public opinion; the effects of racist and sexist portrayals; and the effects of violence and pornography on aggressive behavior. (Also offered as PSYC 375; may be taken only once.)
Prerequisite:
( PSYC 101 or PC 101 )
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1.00 - 3.00 Credits
A specialized study under the supervision of a faculty sponsor. Students make media service contributions to department and campus media-related facilities, while receiving credit. For each practicum credit, students will log a minimum of 90 hours of service. A maximum of 6 practicum credits can be used within a 120-credit degree program. The combination of practicum and internship credits cannot exceed 15 credits.
Prerequisite:
( COMM 101 or CM 101 )
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1.00 Credits
Serves as the primary skill-building and strategy-seeking experience for the internship program and later career entry and growth. Extensive writing, research, and individual counseling are involved.
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3.00 Credits
Explores short- and long-term career goals for entering the professional world, creating materials for self-marketing and managing the transition from college to internship to the workplace in fields related but not limited to broadcasting, media production, media marketing, and media relations.
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3.00 Credits
Explores the process and practice of promoting media outlets and the content on those outlets. Engages in an understanding of the purpose and methods of developing, launching, scheduling, and evaluating programming on traditional and newer media platforms. Using those concepts, aids in an understanding of promoting that media content by providing instruction in developing, writing and executing promotional concepts to gain audiences for specific media outlets.
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3.00 Credits
Introduces students to various styles and script formats used in writing news scripts for multiple media platforms including radio, television and online content. Analyzes newsrelated theories and the legal and ethical responsibilities of news writers and producers. Focuses on writing skills for different platforms.
Prerequisite:
( COMM 101 or CM 101 ) and ( ENGL 101 or HNRC 101 or HC 101 or EN 101 ) and ( ENGL 202 or EN 202 )
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3.00 Credits
Examines the theory and development of 3-D digital games and simulations from a communications media perspective. Learners are exposed to topics such as the logical structure of 3-D games and simulations, 3-D game technology, and the process of 3-D digital game development. Learners are also exposed to the history and organizational structure of the 3-D game industry as well as its theory and history.
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3.00 Credits
Teaches the creative and technical elements necessary to produce feature programming for television. Combines theory and practice, with an emphasis on practice. Provides knowledge and skills on video capture, audio pick-up and mixing, and lighting design for field production and in-studio production. Produces feature stories for television, which includes filming on and off campus, script writing, interviewing, and editing as practiced at an international level.
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3.00 Credits
A hands-on course to help students learn about the production process involving on-location production. Has three distinct phases: Students begin with research and preproduction tasks on campus, may travel to a remote site to collect additional information and images, and use those images to complete a production; students are responsible for travel expenses.
Prerequisite:
( COMM 101 or CM 101 )
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3.00 Credits
Examines the intersections between media technologies, popular music, and culture. May include constant influence of technology in musical performance, production, and distribution; the marketing of popular music by the music industry; the relationship of popular music to cultural identity (e.g., race, gender, sexuality); and music as a cultural practice.
Prerequisite:
COMM 150
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