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Course Criteria
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3.00 Credits
Provides an overview of sport communication, focusing on different communicative contexts including interpersonal, organizational, and public communication. Emphasizes media relations and the skills essential for sport communication professionals, including handling media interactions, crises, and integration of positive public relation strategies. (Also offered as KHSS 270; may not be taken for duplicate credit.)
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3.00 Credits
Develops student abilities in the practice and application of photography as a tool for communications and as a creative pursuit. Emphasizes proper technical skills and creative application of the medium. Covers topics such as camera operation, image editing, and image analysis.
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1.00 - 3.00 Credits
Offered on an experimental or temporary basis to explore topics not included in the established curriculum. A given topic may be offered under any special topic identity no more than three times. Special topics numbered 281 are offered primarily for lower-level undergraduate students.
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3.00 Credits
Provides knowledge of the resource materials and research strategies used in the communications media field. Students design basic data gathering instruments, collect data, and assimilate information from various sources and data into communication products, services, or documents.
Prerequisite:
( COMM 150 or CM 200 or CM 150 ) and ( ENGL 101 or HNRC 101 or HC 101 or EN 101 ) and ( ENGL 202 or EN 202 )
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3.00 Credits
An introduction to the design of media materials and script writing. Style and techniques of writing are analyzed. Classroom emphasis is on writing critiques, and revision of designs and scripts. Scripts for audio, multimedia presentations, and motion picture and television productions are written. May be offered under a different topic area such as: COMM 303 Scriptwriting: Comedy or COMM 303 Scriptwriting: Drama. May be repeated for a maximum of six credits under a different topic area. Students who need to D/F repeat COMM 303 may repeat the course under a different variable title.
Prerequisite:
( COMM 101 or CM 101 ) and ( ENGL 101 or HC 101 or HNRC 101 or EN 101 ) and ( ENGL 202 or EN 202 )
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3.00 Credits
Examines the theory and development of digital games. Topics explored include the logics of gameplay, the process of game development, gaming technology, and the psychology of gaming. The history and organization of the gaming industry are also examined. Students also create deliverables around a game concept they develop in the process of completing the course.
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3.00 Credits
Introduces concepts of writing persuasive announcements, such as commercials and promotional messages, and other content for digital media. Analyzes persuasive media announcements, and incorporates writing with the use of evidence, emotion, and reasoning to reach audiences. Aids in understanding how to create media messages that influence audience attitudes and behaviors.
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3.00 Credits
An overview of women in media (including television, film, radio, the Internet, etc.) and the historical development, along with social context that influence women's involvement in the media, both nationally and internationally. Analyzes topics related to media effect theories and portrayal of women in media that influence some of the issues women face in their gender roles. Also identifies key women in media from the past and present and their contributions to the field.
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3.00 Credits
Presents the theoretical views and clinical applications of consulting skills and practices associated with and needed by communication professionals. Presented are the functions and role of the consultant, the client's perspective on consulting, hiring a consultant, ethics in consulting, personal assessment tests, and related literature and models.
Prerequisite:
( COMM 101 or CM 101 )
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3.00 Credits
An in-depth experience in planning and preparing graphic materials commonly used in the communications profession; graphic materials include design, photosketching, lettering, slide titling and duplication, preparation of camera-ready art, lithographic film and master layout sheets, professional slide flat production and photocopy, large-format transparency production, color key, and color systems.
Prerequisite:
( COMM 240 or CM 240 )
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