Course Criteria

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  • 1.00 Credits

    This course teacher future creative freelancers (artists, writers, musicians, etc.) professional practice. Topics include marketing oneself, taxes for freelancers, creating a project proposal, grant-writing, etc. This 1-credit, pass/fail course is designed to benefit students by preparing them for life as a creative freelancer
  • 3.00 Credits

    In this course students will work in a studio environment and will focus on the production and post production of outsourced animated shorts, motion graphics, graphic design, and illustration. Students will have an opportunity to work in small teams with designated roles and responsibilities. They will utilize written and oral communication skills while working on outsourced client based projects
  • 3.00 Credits

    This course will focus on the importance of storytelling in animation and media arts while introducing various elements of effective techniques to enhance the story. The course will expose students to industry-based storyboard techniques to convey a story. Students will utilize storyboard creation to demonstrate their story in digital film format. They will create an animatic using audio and editing techniques to enhance the story further. Using digital editing techniques will help students possess an additional skill in digital film post production
  • 3.00 Credits

    This course will expose students to materials, textures, and lighting strategies to add detail and realism to objects while working with simple models. During assignments, students will study real world surfaces and recreate them along with textures
  • 3.00 Credits

    This course will refine students' illustration techniques through the introduction of timeline based digital compositing process. This course will further emphasize the importance in design elements while working with 20 elements in a 30 environment to create various projects which will include examples in: rotoscoping, keying, tracking, multiple layers, 30 camera and lighting, and kinetic typography. Students will also have the opportunity to incorporate live action film footage to projects
  • 3.00 Credits

    This course will allow the students to explore animation throughout history. It will introduce animated film from its most simplistic form to current adaptations also in a variety of mediums. Students will have the opportunity to implement the principles of animation within projects that will concentrate on real world movements and how to manipulate them to create the illusion of life
  • 3.00 Credits

    This course will focus first on designing and drawing characters or objects for animation using line to accurately create the form which will enhace apt proportion. The course will also focus on the fundamentals of background layout with emphasis on perspective, composition, design properties, staging, mood, lighting, and overall storytelling. This will create a 3 Dimensional composition in 2 Dimensional format utilizing foreground, mid-ground, and background elements
  • 3.00 Credits

    This course is an introduction to 2-dimensional hand drawn animation which focuses on the principles of animation and incorporates acting elements through the study of animation. Students will reproduce characters' personality, expression, body language, and posture through classroom exercises. As the students apply principles to create an animated sequence, they will demonstrate timing through the use of various image acquisition techniques, pencil tests, inking, and other 2D animation skills will be introduced
  • 3.00 Credits

    This course will allow students to utilize basic design principle to conceptualize 3D design elements. Students will construct 3D models focusing on the geometric construction. The course will also introduce basic 3D animation techniques which will include: hierarchical linking, keyframing, function curves, animated modifiers, basic morphing, animated cameras, and an introduction to character animation
  • 3.00 Credits

    This course will introduce the fundamentals of characters setup. Using industry standard techniques, students will use advanced anatomical modeling to create 3D characters. The characters will be tested by animation assignments. After animated studies, students will incorporate their character animation in a real life sequence
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