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Course Criteria
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0.00 - 4.00 Credits
No course description available.
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4.00 Credits
Switching, Intermediate Routing, and WAN Technologies. Four semester hours (3 lecture, 2 lab). Students enrolled in this class will focus on advanced IP addressing techniques (Variable Length Subnet Masking?VLSM), intermediate routing protocols (RIP v2, single-area OSPF, EIGRP), command-line interface configuration of switches, Virtual LANs (VLANs), Spanning Tree Protocol (STP), VLAN Trunking Protocol (VTP), Network Address Translation (NAT), Port Address Translation (PAT) and DHCP, WAN technologies and terminology, PPP, ISDN, DDR, Frame Relay, network management, and an introduction to optical networking. Hands-on labs are used to reinforce concepts, provide a skill set, enhance learning, and prepare students for taking the CCNA exam. Prerequisite: CSci 342 or equivalent.%
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3.00 Credits
No course description available.
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0.00 - 4.00 Credits
No course description available.
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3.00 Credits
Foundations of Information Security. Three semester hours. This course provides the foundation for understanding the key issues associated with protecting information assets, determining the levels of protection and response to security incidents, and designing a consistent, reasonable information security system, with appropriate intrusion detection and reporting features. Prerequisites: CSci 340, 341.%
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3.00 Credits
Introduction to Computer Law and Forensics. Three semester hours. This course will introduce students to the fundamentals of computer forensics and cyber-crime scene analysis. The various laws and regulations dealing with computer forensic analysis will be discussed. Students will be introduced to the emerging international standards for computer forensic analysis, as well as a formal methodology for conducting computer forensic investigations. The course combines theory and hands-on learning. Prerequisite: Junior standing and CSci 351.%
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3.00 Credits
Systems Analysis and Design. Three semester hours. (1, 2) Traditional and Object-Oriented methods for analysis, design, and implementation of computer based information systems; also includes project management and Computer Assisted System Engineering (CASE) tools. Prerequisites: CSci 270, 340, or concurrent enrollment in CSci 340.%
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3.00 Credits
No course description available.
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3.00 Credits
No course description available.
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3.00 Credits
Introduction to Computer Gaming - Three semester hours This course introduces various computer gaming platforms and gaming programming techniques. The course will emphasize the XNA gaming platform and aspects of the C# programming language that pertain to gaming. Other topics include Open GL and DirectX as related to computer gaming. Pre-requisites : CSCI 270 %
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