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Course Criteria
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4.00 Credits
A 3D studio that concentrates on a specific conceptually-based strategy for making art, emphasizing an interdisciplinary creative environment within which to explore art.
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4.00 Credits
A Media Studio that concentrates on a specific conceptually-based strategy for making art, emphasizing an interdisciplinary creative environment within which to explore art.
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4.00 Credits
A Media Studio that concentrates on a specific conceptually-based strategy for making art, emphasizing and interdisciplinary creative environment within which to explore art.
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4.00 Credits
This is a comprehensive course about Comics and Graphic Novels. In this class, each participant will learn the basics of creating comic art, from single pages to mini-comics to multiple page stories. Drawing skills are not a requisite, as many alternative techniques of visual communication are explored. The student will also study the history of the Comics medium, from the earliest beginnings up and through current trends. This includes newspapers, comic books, undergrounds, alternatives, graphic novels, single panels, political and web comics. Participants will research and present reports on three comic artists from these various genres.
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4.00 Credits
This is a comprehensive course about Comics and Graphic Novels. In this class, each participant will learn the basics of creating comic art, from single pages to mini-comics to multiple page stories. Drawing skills are not a requisite, as many alternative techniques of visual communication are explored. The student will also study the history of the Comics medium, from the earliest beginnings up and through current trends. This includes newspapers, comic books, undergrounds, alternatives, graphic novels, single panels, political and web comics. Participants will research and present reports on three comic artists from these various genres.
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4.00 Credits
Dual Level class available for both Graduate and Undergraduate credit. Advanced work in the use of animation as a medium for artistic expression. Studio course in which students create works of art and study the practice of professional artists working in this field. Course activities include lectures, demos, student presentations, studio work, and critiques. Based on the number of credits and the student's familiarity with the technology involved, expectations for Graduate level work will include higher performance at the conceptual level, the technical level, or both. The format of this course includes both seminar and studio/lab components.
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4.00 Credits
Dual Level class available for both Graduate and Undergraduate credit. Advanced work in the use of computer games as a medium for artistic expression. Studio course in which students create works of art and study the practice of professional artists working in this field. Course activities include lectures, demos, student presentations, studio work, and critiques. Based on the number of credits and the student's familiarity with the technology involved, expectations for Graduate level work will include higher performance at the conceptual level, the technical level, or both. The format of this course includes both seminar and studio/lab components.
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4.00 Credits
Dual Level class available for both Graduate and Undergraduate credit. Advanced work in the design of interactive artwork and the use of the interface as a medium of artistic expression. Studio course in which students create works of art and study the practices of professional artists working in this field. Course activities include lectures, demos, student presentations, studio work, and critiques. Based on the number of credits and the student's familiarity with the technology involved, expectations for Graduate level work will include higher performance at the conceptual level, the technical level, or both. The format of this course includes both seminar and studio/lab components.
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4.00 Credits
Dual Level class available for both Graduate and Undergraduate credit. Advanced work in the use of the Internet as a platform for artistic expression. Studio course in which students create works of art and study the practice of professional artists working in this field. Course activities include lectures, demos, student presentations, studio work, and critiques. Based on the number of credits and the student's familiarity with the technology involved, expectations for Graduate level work will include higher performance at the conceptual level, the technical level, or both. The format of this course includes both seminar and studio/lab components.
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4.00 Credits
Dual Level class available for both Graduate and Undergraduate credit. Advanced work in the use of new media as a medium of artistic expression. Studio course in which students create works of art and study the practices of professional artists working in this field. Media to be explored may include a variety of digitally based practices, the creation of digital still images, work in video or animation, internet based work, the development of content for other interactive platforms, and other new forms of media. Course activities include lectures, demos, student presentations, studio work, and critiques. Based on the number of credits and the student's familiarity with the technology involved, expectations for Graduate level work will include higher performance at the conceptual level, the technical level, or both. The format of this course includes both seminar and studio/lab components.
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