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Course Criteria
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3.00 Credits
Advanced design tutorial for undergraduate students majoring in theatrical lighting design and entertainment design. Concentration on practical realized design projects for complex opera, musical theater, dance and drama productions. Weekly tutorial sessions and large scale departmental production applications. USAA829 principles applied for all realized projects.
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3.00 Credits
Advanced design tutorial for undergraduate students majoring in theatrical lighting design and entertainment design. Concentration on practical realized design projects for complex opera, musical theater, dance and drama productions. Weekly tutorial sessions and large scale departmental production applications for graduate students. USAA829 principles applied for all realized projects. Permission of Instructor.
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3.00 Credits
Advanced course in stage management for drama, opera, and musical theatre. Emphasis on developing clear expectations and positive communication strategies to produce an effective management style.
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3.00 Credits
This is the second term of a two semester sequence. Advanced course in stage management for drama, opera, and musical theatre. Emphasis on developing clear expectations and positive communication strategies to produce an effective management style.
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3.00 Credits
This course includes the study of typical features found in and strategies in programming modern robotic lighting. There is extensive time spent in guided programming on at least two different, top of the line, theatrical lighting consoles. Class structure includes critiqued presentations and a public presentation by the students. Permission of Instructor.
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3.00 Credits
Stagecraft skills must be learned; no one is born knowing how to build a flat, platform or stage machinery. There is an astonishing diversity of tools, materials, and techniques to bring to bear on the production designs that as Technical Directors we face each and every show. This class is intended to explore both the standard methods of construction and materials while leaving discussion for alternative methods and materials. Any practitioner of theater must have a basic understanding of management. Therefore we will discuss the introductory level of supervisory responsibilities and administrative decision making. We will discuss budgeting and the use of software to assist in the acquiring and distribution of finical information.
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3.00 Credits
This course is a continuation of Technical Production 3 with a special emphasis on problem-solving, new technology, and rigging. This course will involve individualized projects and presentations. This class will have a writing component consisting of , technical briefs, and articles.
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2.00 Credits
This course is required during the third year of residency for all Technical Direction Majors. Students will be assigned to a Studio or Main Stage Assistant Technical Direction responsibility. This course will provide training and practical experience in the operation of the scene shop, preliminary budgeting, material tracking, labor flow through the shop, load in planning and strike planning. The Assistant Technical Director will be responsible for the bulk of the working drawings required for a successful build.
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3.00 Credits
Theater Design and Production students entering the profession require visually exciting, clear, and informative resumes and digital portfolios. This course will guide the student through the complex process of organizing and packaging their visual and written data into easily disseminated digital format for web, print, and DVD distribution. Weekly projects introduce a variety of software titles. Prerequisite: Computer skills diagnostic and/or demonstrated intermediate to advanced computer skills or permission of instructor.
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3.00 Credits
Stage Design is not a static picture, space or composition. Stage design evolves through time and space and communicates changing relationships, feelings, and moods. The Stage Design I - IV sequence explores the aesthetic, technical, and pragmatic challenges and solutions of designing scenic environments for live performance. The Fall Semester investigates how to combine and manipulate the human figure, simple geometric 3-D forms, space, and light to communicate specific feelings and moods. The weekly projects blend research, sketching, text analysis, model making, drafting and rendering. Prerequisite: Graphics I - IV sequence or Permission of Instructor
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