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Course Criteria
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3.00 Credits
In this course, the student will understand the basis of all lighting design through the exploration of the functions and qualities of light. This study will explore terminology and the relativity of these choices in designing. There will be discussions and demonstrations relating this subject matter to the theatre. Each student will develop their understanding by accomplishing several lighting design projects. Each will also acquire an awareness of the technical aspects of stage lighting, the basics of electricity and the use of theatrical lighting equipment in the theatre.
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3.00 Credits
In this course, the student will understand the basics of lighting design graphics and their relationship in implementing a design at the undergraduate level. This study will explore various methods of documentation aimed at both formulating a design and at staging a design. Each student will practice their understanding in accomplishing several theoretical and realized lighting design projects. Through this, each graduate student will acquire confidence and understanding of their personal response to and control of light.
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3.00 Credits
Technical Theater is inherently exciting and challenging because each theatrical production is different; each production has its own dramatic circumstances and its own physical needs. The dissimilarity of one production to another means that there are new problems to solve as technicians applying staging principles and methods to different performance situations. There are infinite solutions to production problems. Whether rummaging through the trunk full of traditional practices or exploring new and innovative technologies, the stage technician must be inventive and creative while remaining sensitive to the specific needs of the performance. The goal of the theater technician is to find the best solution to a problem, the simplest, the most efficient, and the most reliable. What is required is a considerable breadth of knowledge, a precision of craftsmanship, a spirit of exploration, and a keen imagination. This class provides academic instruction and professional training in foundational theatrical scenic production techniques and processes. It also serves as a laboratory for students providing an initial opportunity for practical application of classroom exercises and theories.
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3.00 Credits
Scenery contributes to the experience that is theatre in that it provides physical support to the actors, singers, and dancers. It establishes the environment for the performance-audience conformation developed by the playwrights and by the directors, the composers, conductors, musicians, and choreographers. And it must accomplish these tasks within physical, organizational, and financial limitations. This class will relate scenery and the many facets of its construction and development to the conceptual thinking, designing, and planning which affects it and to the organization by which the production is planned, produced, and operated. Students will gain a strong foundation in standard theatrical construction techniques as well as an introduction to the production process at CCM.
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2.00 Credits
This course is designed to help students acquire the skills necessary to become successful master carpenters in a theatrical scene shop. Students will learn the basics of reading and comprehending working drawings; will develop budgets related to the information found on drawings; will create a time line for the execution of required work; and will serve as the master carpenter on a CCM production.
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3.00 Credits
The student theater artist is guided through projects that demonstrate the theatrical application of color, value, and gray scale theory and practice and the fundamentals of mixed media paint and drawing technique. Theoretical, topical and real-world scenic projects are used for case studies. This course is a recommended prerequisite for Stage Design Graphics IV, computer-aided rendering.
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3.00 Credits
This course introduces the stage design student to Adobe Photoshop software to create stage, costume, and lighting design illustration for print, display and electronic dissemination. Assigned projects teach the student to plan and formulate digital rendering solutions and explore how digital technique can emulate and blend with analog hand rendering technique. Stage Design Graphics III is the recommended prerequisite for this course.
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3.00 Credits
An introductory course of study designed to establish a core set of foundation skills in the technical art of costume construction essential for future required classes. Project planning and time management techniques will be introduced and implemented.
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3.00 Credits
This unit of study will provide the student the opportunity to apply his/her intermediate foundation skills towards more complex costume construction projects that included cutting, fabric preparation and project planning.
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2.00 Credits
Application of foundational costume construction skills to realized production work in costume lab, and demonstrate effective junior leadership, organizational and planning skills while performing wardrobe or maintenance crew duties for a production. Emphasis is placed on effective communication with professional staff and production teams.
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