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CMT 251: Gaming Platform and Standards
3.00 Credits
New Mexico State University-Dona Ana
Focus on the different gaming platforms and their corresponding gaming demographics and standards. May be repeated for a maximum of 6 credits. Prerequisite: CMT 200.
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CMT 251 - Gaming Platform and Standards
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CMT 252: Game Tools and Techniques
3.00 Credits
New Mexico State University-Dona Ana
Focus on the different engines and gaming technologies that power the games of today. May be repeated for a maximum of 6 credits. Prerequisite: CMT 200.
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CMT 252 - Game Tools and Techniques
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CMT 254: History of Media Design
3.00 Credits
New Mexico State University-Dona Ana
An introduction to the principles of design history and theory within a chronological framework of historical and emerging media.
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CMT 254 - History of Media Design
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CMT 255: Special Topics
1.00 - 4.00 Credits
New Mexico State University-Dona Ana
Specific topics to be announced in the Schedule of Classes. May be repeated for a maximum of 18 credits.
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CMT 255 - Special Topics
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CMT 256: Typography
3.00 Credits
New Mexico State University-Dona Ana
Foundation in typography with an emphasis on history of typography and the practical application and impact of font choices for print, web, animation and video. Deals with studies in font or letter construction and font choices focusing on design, application, incorporation and visual impact.
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CMT 256 - Typography
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CMT 258: Advanced Camera Techniques
3.00 Credits
New Mexico State University-Dona Ana
Professional camera techniques and training for electronic news gathering and studio filmmaking. Utilizes high-end handheld shooting techniques, cranes, dollies, and steadicam training. May be repeated for a maximum of 6 credits. Prerequisite: CMT 190.
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CMT 258 - Advanced Camera Techniques
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CMT 260: 3D Special Effects
3.00 Credits
New Mexico State University-Dona Ana
Creating advanced virtual special effects for both rigid and soft bodies. Using MEL, dynamic principles, mixing nodes, and advanced particle systems. How to drive particles over surfaces, add texture to flow, create surface tensions, and use collision events to drive texture. Study of integrating computer-generated images with real-life video and audio. Prerequisite: CMT 160 or CMT 225.
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CMT 260 - 3D Special Effects
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CMT 265: Personal Character Development
3.00 Credits
New Mexico State University-Dona Ana
Focus on the development of personal character(s), from sketch to render. Develop complete biographies of character, then build, skin and animate with as many personal attributes as possible. Prerequisite: CMT 225.
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CMT 265 - Personal Character Development
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CMT 270: Digital Video Game Theory and Animation I
3.00 Credits
New Mexico State University-Dona Ana
Prepares students for creating 3D animated graphics in gaming modalities. Provides foundation of skills in gaming development, branching and alternate scenarios. Extensive use of rendering and advanced software packages. Prerequisites: CMT 135 and CMT 142.
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CMT 270 - Digital Video Game Theory and Animation I
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CMT 271: Digital Video Game Theory and Animation II
3.00 Credits
New Mexico State University-Dona Ana
Continuation of CMT 270. Prerequisite: CMT 270.
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CMT 271 - Digital Video Game Theory and Animation II
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