Course Criteria

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  • 4.00 Credits

    Students should have a basic understanding of programming or software development prior to enrolling in this class. This course focuses on the fundamentals and techniques of game system development. Students will use a popular game engine and associated software tools to learn how various elements of games are created, integrated into a system, and used in game play. Game system elements include: game engine functions; scripts; graphical interface; models; terrains and worlds; textures; sound; and support infrastructure. Students will also learn mathematical foundations used in computer graphics and basic physics used in special effects. Students will be required to complete computer-based assignments inside/outside of class. Course/lab fees
  • 4.00 Credits

    Equivalent to CIS 2410 (2003-2004) Prerequisites: 19 CIS credit hours, ENG 1510 placement level, and consent of instructor The student will be employed in an industry position that relates to specific career goals. Appropriate meeting and student reporting times will be arranged at the college for faculty/ coordinator guidance. Students will work a minimum of 12 hours per week at a worksite. Entrance into this course will be on a limited basis depending upon industry positions available. Opportunities may include worksite assignments that foster relationships with sponsoring organizations and create possible carryover internship/co-op tracks with other educational institutions. The CIS department must approve the worksite assignment prior to enrollment.
  • 4.00 Credits

    Equivalent to CIS 2404 (2003-2004) Prerequisites: CIS 2901 and consent of instructor The student will further an existing internship/coop experience or be assigned to a new position in industry that relates to specific career goals. Appropriate meeting and student reporting times will be arranged at the college for faculty/coordinator guidance. Students will work a minimum of 12 hours per week at a worksite. Entrance into this course will be on a limited basis depending upon industry positions available. Opportunities may include worksite assignments that foster relationships with sponsoring organizations and create possible carryover internship/co-op tracks with other educational institutions. The CIS department must approve the worksite assignment prior to enrollment. Course/lab fees
  • 3.00 Credits

    Equivalent to CIS 1650 (2003-2004) Prerequisite: CIS 1300 This course provides te necessary preparation to attempt the CompTIA Network+ Certification exam. Topics include: Basic network knowledge, the physical layer, data-link layer, network layer, transport layer, TCP/IP fundamentals, TCP/IP suite: utilities, remote connectivity, security, implementing the installation of the network, maintaining and supporting the network and troubleshooting the network. Students will be required to complete computer-based assignments outside of class. Course/lab fees Note: The Network+ test is administered and charged separately by an outside agency. Course/lab fees
  • 3.00 Credits

    Equivalent to CIS 2110 (2003-2004) Prerequisite: CIS 2232 This course, in conjunction with A+ Certification Prep II , provides the necessary preparation to take the CompTIA (Computing Technology Industry Association) A+ Core Hardware and Operating System Technologies Certification exams. A+ Certification Prep I concentrates primarily, but not exclusively, on the core hardware requirements: installation, configuration and upgrading; diagnosing and troubleshooting; preventive maintenance; motherboard/processors/memory; printers and basic networking. Students will be required to complete computer-based assignments outside of class. Note: The A+ exams are administered and charged separately by an outside agency. Course/lab fees
  • 3.00 Credits

    Equivalent to CIS 2110 (2003-2004) Prerequisite: CIS 2970 or ECT 2150 This course, in conjunction with A+ Certification Prep I, provides the necessary preparation to attempt the CompTIA (Computing Technology Industry Association) A+ Core Hardware and Operating System Technologies Certification exams. A+ Certification Prep II concentrates primarily, but not exclusively, on the operating system technologies requirements: OS fundamentals; installation, configuration and upgrading; diagnosing and troubleshooting; and networks. Students will be required to complete computer-based assignments outside of class. Note: The A+ exams are administered and charged separately by an outside agency. Course/lab fees
  • 3.00 Credits

    This is an introductory course designed to demonstrate the basic composition of the construction industry including: business relationships, administration, and leadership techniques. Discussions will include, but are not limited to, the basic construction business environment and contractual relationships; project delivery systems; estimating; planning/ scheduling; legislation and how contracts affect the overall construction project.
  • 3.00 Credits

    This course is designed to convey the types of building systems used in the construction of modern buildings. Those systems include, but are not limited to structural, non-structural, and those considered necessary to mechanical, electrical, plumbing, and support equipment. Through basic design principles and hands-on experience, the students will take part in classroom discussions to explore the necessary basic components used to construct buildings. Course/lab fee. .
  • 3.00 Credits

    Prerequisites: CMN 1100, CMN 1200, MAT 1560 or MAT 1630 Students will be exposed to basic procedures and technology as it relates to construction surveying. The student will experience both classroom and hands-on experience with construction surveying equipment. Course/lab fee.
  • 3.00 Credits

    This course is designed to discuss all aspects related to safety in the construction industry and how it applies to management. Through course activities and discussions, students will develop a safety program using existing OSHA and MIOSHA industry standards.
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