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  • 3.00 Credits

    The internship affords students the opportunity to translate theory into practice, to apply and gain knowledge, and to experience directly the operations and functions of a Criminal Justice agency. This fieldwork may assist students in clarifying their career goals and exploring future employment opportunities. Interns must be available eight to ten hours per week for fieldwork and regular meetings with the Chairperson. Open only to CRJ Seniors.
  • 3.00 Credits

    An individualized program involving study in depth of some aspect of Criminal Justice management or research, under direction of the Criminal Justice faculty. Research papers required. Students must present a proposal for approval and subsequently defend the research paper at a meeting with the Criminal Justice Committee. Open only to CRJ Seniors.
  • 3.00 Credits

    Summation, analysis, and evaluation of concepts, data and perceptions of the total Criminal Justice system. Integration of theory, research, and policy. Three lecture hours per week. Open only to CRJ Seniors.
  • 3.00 Credits

    This course presents the principle features of computer networks, including hardware, software, troubleshooting, and maintenance. Effective problem-solving strategies and a methodological approach to network problems will be emphasized. Assignments will include both written work and the configuration of a simple network and the application of troubleshooting and maintenance procedures. Three lecture hours per week. Prerequisite: Fulfillment of the competency-based skills computer literacy requirement.
  • 3.00 Credits

    This course provides an overview of several fundamental areas within the field of Computer Science, introducing basic vocabulary, central concepts, and typical applications. The areas surveyed include computer hardware, computer arithmetic, operating systems, programming constructs, programming languages, information storage and retrieval, databases, artificial intelligence, and the social context of computing. The course satisfies the Computer Literacy Competency-Based skills requirement. Not open to students who have received credits for CSC200. Prerequisites: Fulfillment of the Basic Mathematics Competency- Based Skills requirement and ability to use standard computer software (e.g., operating system features, word processing, e-mail and web browsers).
  • 4.00 Credits

    This course introduces a set of fundamental design principles and problem-solving techniques for the development of computer algorithms and their implementation as programs. Problem solutions are developed with the help of an appropriate modeling language and then coded in an object-oriented programming language. (Consult the Computer Science Department for the languages and tools currently in use.) Topics such as problem specification, objectoriented analysis and design, standard data types, control structures, methods and parameter passing, and design for reuse are presented through a study of specific example problems and solutions. Style, documentation, solution robustness, and conformance with specifications are emphasized throughout. Three lecture hours and three hours of scheduled laboratory per week, plus extensive programming work outside of class. Prerequisites: High school Algebra I & II; experience with a windowbased operating system and the use of e-mail and a word processor.
  • 4.00 Credits

    This course extends the treatment of object-oriented methodologies, languages and tools begun in CSC201J. The emphasis is on the analysis of complex problems, particularly those involving multiple design alternatives, and the use of class libraries. Specific topics include inheritance, polymorphism, recursion, stream and file I/O exceptions, and graphical interface programming. Style, documentation, solution robustness, and conformance with specifications are emphasized throughout. Three lecture hours per week and three hours of scheduled laboratory per week, plus extensive programming work outside of class. Prerequisite: CSC201J with a grade of C+ or higher.
  • 4.00 Credits

    This course builds on CSC200/200A and provides an overview of selected Computer Science topics that are more technical or more advanced than those discussed in the earlier course. Topics include a detailed discussion of the binary, octal, and hexadecimal numeration systems, the machine representation of data and instructions, the design of a typical computer chip, programming in a simplified machine language, and such application areas as robots and embedded systems (programming and construction), artificial intelligence, computability theory and Turing machines, and an introduction to networks, including the Internet model. Four lecture hours per week plus laboratory work outside of class. Prerequisites: A grade of C+ or better in CSC200 or CSC200A, CSC201J.
  • 3.00 Credits

    This course deals with the design and production of computer graphics software from both theoretical and practical standpoints. Technical problems related to image production will be treated. Emphasis will be placed on the development of analytic abilities and program design and implementation skills using the graphics features of contemporary languages. Various programming languages will be used. Three lecture hours per week, plus laboratory work outside of class. Prerequisites: CSC202J, MAT220.
  • 3.00 Credits

    This course deals with the technical aspects of using a computer to sense data from a real world environment and subsequently to control conditions in that environment. The techniques of bread-boarding and experimental electronic circuit construction will be used in the laboratory. The construction and interfacing of robotic devices which sense and react to real-world conditions will be emphasized. Three lecture hours per week plus laboratory work outside of class. Prerequisites: CSC202J, PHS205.
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