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  • 3.00 Credits

    Prerequisite: PSYC 130 This course explores the relationship between psychology, criminal behavior, and the criminal justice system. The foundation of the course will be a detailed examination of the various theories used to explain the causation of criminal behavior. Special emphasis will be placed on exploring how this understanding is applied in various settings within the criminal justice system; including police departments, the courts, and corrections. 3 hrs. lecture/wk.
  • 3.00 Credits

    This course is a comprehensive examination of community based corrections. The history of probation and parole is discussed as a foundation for the expanded coverage of correctional services offered in the community. Emphasis is given to modern correctional paradigms including diversion, intermediate sanctions and restorative justice. Practical field experience will broaden the students' understanding of this population and successful best practices of existing federal, state and county agencies will be examined. 3 hrs. lecture/wk.
  • 3.00 Credits

    Prerequisite: Selective Admissions - open only to currently employed full-time police officers attending the Police Academy under sponsorship of a law enforcement agency This course consists of 60 clock hours of law enforcement training provided in addition to the 540 hours required by the Kansas Minimum Standards Training Act for recruits attending the Police Academy. While the required 600-hour curriculum is provided without fee, enrollment in advanced training is required of all those attending the academy. The curriculum covers law, criminal investigations, patrol procedures, defensive tactics, report writing and specialized training required by local law enforcement agencies.
  • 3.00 Credits

    Prerequisites: ADMJ 121 and ADMJ 124 and ADMJ 127 and ADMJ 220 and at least five (5) additional credit hours of Administration of Justice course work This capstone course for Administration of Justice majors assists students in preparing for a career in the field of criminal justice or an advanced program of study. The course is designed to integrate knowledge and skills acquired from prior ADMJ coursework. Additionally, students study concepts of ethics and professionalism as they relate to criminal justice professionals and the communities they serve. 3 hrs. lecture/wk.
  • 3.00 Credits

    Prerequisite: 15 credit hours in ADMJ courses The class will consist of selected readings in police science on topics such as police administration, criminal investigation, criminology, corrections, juvenile problems and evidence. By arrangement.
  • 3.00 Credits

    Prerequisites: Fifteen credit hours in ADMJ courses or program facilitator approval and a grade point average of 2.0 or higher Students augment their academic course work with an internship in an appropriate setting under instructional supervision. Internship projects are cooperative efforts between appropriate federal, state or local criminal justice agencies or not-for-profit organizations, and college staff and students. Internships give students the opportunity to participate in the real-world application of their academic studies. In addition, this synthesis of classroom study with practical experienceprovides students with skills and insights useful in selecting a career in the field of criminal justice. The student spends the equivalent of 12 hours per week for 14 weeks performing internship duties over the course of the semester or a total of 168 hours.
  • 1.00 Credits

    Prerequisite: CDTP 135 In this basic concept art course designed specifically for the game artist, graphic artist and animator, students will study basic and advanced drawing elements and principles. Students will produce conceptual artwork used in animation, graphic arts and gaming, including realistic and cartoon character design, landscape environments, architecture, and vehicles. 2 hr. integrated lecture-studio/wk. Associated Costs: In addition to the course tuition, fees, and textbooks, this course has additional expense considerations that are estimated to be $10 to $20.
  • 3.00 Credits

    Prerequisites: CDTP 135 and ANI 120 This introductory course will provide a historical background and general design and production issues for 3D animation and game art creation. The details of modeling dimensional objects and environments and a range of simple to complex rendering techniques will be covered. Issues associated with telling a story through moving pictures such as screenplay writing, storyboarding and techniques for bringing an animated character to life will be explored. 6 hrs. integrated lecture-studio/wk. Associated Costs: In addition to the course tuition, fees, and textbooks, this course has additional expense considerations that are estimated to be $10 to $20.
  • 3.00 Credits

    Prerequisite: ANI 145 Students will continue to refine their skills in a variety of character animation media. The computer and cutting edge software has become an increasingly important tool in creating character animatics, 2D and 3D character animations. More principles and elements of character animation will be introduced to create more realistic, believable and engaging stories. Continued focus on the importance of plot, character development, key principles of animation and artistic skill will push students into realms of endless creativity and imagination. 6 hrs. integrated lecture-studio/wk. Associated Costs: In addition to the course tuition, fees, and textbooks, this course has additional expense considerations that are estimated to be $10 to $20.
  • 3.00 Credits

    Prerequisite: ANI 145 This course provides an introduction to making game art assets and animations for next generation games. Students create gaming models of characters, land and air based vehicles, weapons, ammunition, health items, armor, power-ups and other model assets used in game play. Students create textures, light assets, and export them into an existing game. 6 hrs. integrated lecture-studio/wk.
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