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Course Criteria
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1.50 Credits
1.5 credits; 3 STUDIO hours per week Co-requisite: TY 351 Nurtures and develops creativity as it is applied to toy design. Various techniques for the design of toys are explored and used in practical application.
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3.00 Credits
Prerequisites: TY 311, TY 321, TY 322, and TY 351 Designing plush toys and dolls from research and development, concept creation, sketching, and patternmaking, to prototype construction and presentation. The study of materials, manufacturing techniques, packaging, and industry requirements, as related to toy design, is stressed.
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1.50 Credits
Prerequisites: TY 311, TY 321, TY 322, TY 323, TY 351, TY 362 and SS 232 This course combines studio work, discussion of trends, consultation with industry professionals, and presentation practice in order to strengthen students' design and marketing skills and develop portfolios to address the needs of the job market. Work focuses on specific design categories according to individual needs.
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1.50 Credits
Co-requisites: TY 311 and TY 322 Development of drawing and rendering skills as the primary tools for conceptual and visual presentation of three-dimensional toy designs.
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1.50 Credits
Co-requisites: TY 311 and TY 321 Develops the professional techniques of executing toy design renderings for presentation.
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1.50 Credits
1.5 credits; 3 STUDIO hours per week Co-requisite: TY 351 Establishes basic understanding of mechanical drawing fundamentals and its application to toy design.
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1.50 Credits
Prerequisite: TY 323 Students develop advanced techniques by learning to use the computer as a design and drafting tool. Through demonstrations and in-class assignments, they integrate drafting knowledge with working in a digital environment.
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2.00 Credits
Prerequisites: TY 311 and TY 323 Introduces the process of translating two-dimensional renderings into finished models in clay, wood, styrofoam, or thermoplastics. Vacuum forming, fabricating, machining, and finishing techniques are presented.
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2.00 Credits
Prerequisite: TY 322 Students explore the computer as a tool for the presentation, refinement, and most importantly, the stimulation of creative design ideas. The fundamental principles of the two-dimensional bitmap and vector-based graphics using Adobe Photoshop and Illustrator on the Macintosh computer system are introduced.
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2.00 Credits
Co-requisites: TY 311 and TY 323 Study of the materials, machinery, and methods used to manufacture plastic and non-plastic toys that meet specific design requirements, safety standards, and durability tests cost-effectively.
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