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Course Criteria
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1.00 - 6.00 Credits
Through the co-op program, the student will be placed in full-time and part-time working positions in art, illustration, graphic design, industrial design and interior design. Prerequisite: 30 semester hours; by arrangement. 1-6 semester hours
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3.00 Credits
Advanced drawing techniques utilizing a variety of media and subjects. Investigates structure, materials and scale by illustrating and rendering figures, objects and environments. Emphasizes topics not covered in Art & Design 206 such as advanced orthographic drawing techniques. Prerequisite: Art & Design 105 and 106. 3 semester hours
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3.00 Credits
Advanced drawing techniques utilizing a variety of media and subjects. Investigates structure, materials and scale by illustrating and rendering figures, objects and environments. Emphasizes topics not covered in Art & Design 205 such as production and assembly drawings Prerequisite: Art & Design 105 and 106. 3 semester hours
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3.00 Credits
A basic hands on course for developing a strong technical rendering foundation. An emphasis is placed on creative problem solving and simultaneous technical development. Editorial illustration for books, magazines, and advertising, etc. is the purpose of the course. Prerequisite: Art & Design 103, 104, 105 and 106. 3 semester hours
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3.00 Credits
Continuation and second level of Art & Design 208 Illustration I. An emphasis is placed on creative problem solving and simultaneous technical development in an electronic environment. Editorial illustration for books, magazines, and advertising, etc for an electronic prepress environment is accompanied with learning advanced paint, photo-manipulation and logo software. Prerequisite: Art & Design 207 and 219. 3 semester hours
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3.00 Credits
The principles of painting, through a series of visual problems, working from nature. The understanding of pictorial space through control of drawing, value and color. Emphasizes topics not covered in Art & Design 210. 3 semester hours
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3.00 Credits
The principles of physical and digital painting through a series of problems uniquely structured for the combination of analog and digital media. The understanding of representation and appropriate presentation methods relative to analog and digital media is the emphasis of the course. Prerequisite Art & Design 209, 219. 3 semester hours
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3.00 Credits
Semiology (from the Greek semeion 'sign').In semiotics, 'signs' and symbols may bewords, images or anything from which meanings may be generated and used to communicate. The course is an introduction to the analysis, appreciation and reading of broad range of signs and symbols to empower the communication practitioner to expand their visual vocabulary. Myth, Metaphor, Religious Iconography, Advertising and more, will be investigated to establish a communication value. With this added knowledge the students can be a more sophisticated globally aware communicator in their field of practice. The course consists primarily of video and slide screenings, followed by written analysis, reading and discussion. Prerequisite: Art & Design 219, and 249. 3 semester hours
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3.00 Credits
A basic approach to functional and sculptural clay modeling and firing techniques. The course exposes students to a variety of techniques used by different cultures from around the globe, both past and present. The course is to develop an appreciation for 3-Dimensional form. 3 semester hours
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3.00 Credits
Techniques of three dimensional design applied to a variety of materials and used for expressive purposes. Includes figure sculpting and armature construction. 3 semester hours
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