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Course Criteria
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3.00 Credits
Training in creative thinking, design of experiments, use of research literature. Choice of a laboratory research problem. Prerequisites: Chemistry 319, 320, 321, 322 and permission of the instructor. Semester hours arranged
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3.00 Credits
Opportunity for the student to pursue advanced individual study in his field of interest under the supervision of a specialist. Prerequisite: Permission of the instructor and the Department Chair. Semester hours (1-6) arranged
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3.00 Credits
An introduction to critical analysis and aesthetic appreciation of film, through lectures, discussions, readings, and screenings of dramatic, documentary and experimental films. The course, interdisciplinary in nature, explores various aspects of film style, the similarities and differences between film and other mediums of expression (including painting, music, theatre, and lite rature), and the various functions of film - as art, entertainment, social statement, propaganda, education, and experiment. Core course in the Fine Arts. 4 periods; 3 semester hours
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3.00 Credits
A history of film from World War II to the present. Lectures, discussions, and film showings. Among directors covered: Truffaut, Godard, Hitchcock, Antonioni, Fellini, Kubrick, Bresson, Penn, Bunuel, Altman, Polanski, Fassbinder, Herzog, Wenders, Scorsese, W. Allen, Coppola. 4 periods; 3 semester hours
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3.00 Credits
A survey of major works in the American cinema emphasizing techniques, styles, and the film medium as an index of cultural and social change. 3 semester hours
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1.00 - 3.00 Credits
By arrangement. 1-3 semester hours
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3.00 Credits
Basic digital design principles. Boolean algebra. Combinational logic design with gates, MSI, LSI. Sequential logic design; register, counters, memory and programmable logic. Prerequisite: Mathematical sophistication. 3 semester hours
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3.00 Credits
Theory and application of microprocessors, and associated peripheral devices such as memory, ports, clocks, system design and debugging techniques, including specific design problems using existing devices. Programming aids, including assemblers and simulators. Programming problems including peripheral device service routines and arithmetic operations. Information structures for real-time data acquisition systems. Prerequisite: Computer Engineering 210 and Computer Science 102. 3 lecture hours; 1 three-hour laboratory; 3 semester hours
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3.00 Credits
Organization of computer systems. Central processing unit; micro programmed control; input/output organization; interrupts; traps; direct memory access; arithmetic operations; main memory. Prerequisite: Computer Engineering 315. 3 semester hours
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3.00 Credits
Design of complex digital systems; top-down design and modularization. Implementation of controllers. Use of hardware design languages (VHDL) to implement systems. Rapid prototyping. Fault tolerant design. Prerequisite: Computer Engineering 210. Laboratory includes implementation of digital systems using FPGAs. 3 lecture hours; 4 semester hours; 1 three hour laboratory
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