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Course Criteria
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3.00 Credits
This course is an introduction to the fundamentals of design through an investigation of visual elements such as line, shape, and composition. Students will develop designs in two-dimensional form. The design principles will be discussed and illustrated as they relate to a number of visual arts forms.
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3.00 Credits
This course examines the principles of three-dimensional design. Students will develop individual designs based on formal elements such as line, shape, mass, and volume. Techniques in construction and carving will be demonstrated and developed in plaster, wood, cardboard, and metal.
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3.00 Credits
This course will study the structural logic found in nature and how it relates to a man-made objects based on observation. Class projects will be creative interpretations in both two and three dimensions and will include an introduction to drawing and model building techniques. Drawing methods based on sighting, perspective and proportion will be taught so that what is seen can be drawn and interpreted accurately. The relationship between concept, structure, form and its function will be explored.
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3.00 Credits
This course is an introduction to painting techniques related to landscape, still life, and abstract composition. Emphasis will be on color expression and color mixing. There will be individual and group critiques.
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3.00 Credits
This course is an introduction to the theory and application of color in two-dimensional design. The basic principles of design will be demonstrated in relation to the interaction of colors. Students will develop two-dimensional designs through techniques in color mixing and collage.
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3.00 Credits
Problems in three-dimensional form will be examined through projects in clay and plaster. There will be group and individual criticism.
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3.00 Credits
(2lab) This course provides an introduction to all phases of computer graphics applications, including draft and paint modes, fills, textures, brushes, graphic tools, and color blending through exercises in drawing, painting, graphic design, illustration, and advertising techniques. Electronic publishing and software design will also be presented through field trips and videotapes. Students will have hands-on experience with microcomputers utilizing graphics, draw, and paint software programs. No previous experience with computers or graphics is necessary.
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2.00 Credits
(3lab) This course is a higher level extension of Computer Art I (HUA125). Through a deeper examination of visual design and graphics software principles students will solve more challenging graphic and product design problems. Both MAC and Windows OS's will be utilized in order to explore their relationship and synergy. Field trips to museums and design studios. E-portfolio will be employed.
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3.00 Credits
(3lab) This course is a high-level continuation of Computer Art 2 (HUA126) and will focus on more sophisticated graphic design problems utilizing visual design principles. Students will examine more advanced levels of QuarkXPress, Photoshop, and Illustrator. Both Mac and Windows operating systems will be examined. Students will be introduced to the animation programs, Flash, AfterEfects, and Dreamweaver as used in website design. Field trips are designed to increase the students' understanding of the workings of this dynamic and rapidly changing field. Students will produce a portfolio of original design in both "hard" and "soft" medi
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3.00 Credits
(1labs) This course is an introduction to photography covering the 35mm camera, lighting, exposure, processing, and printing. The creative use of photography techniques as they relate to individual expression will be considered. Special projects and final portfolio are required. Students must provide their own 35mm cameras.
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