Course Criteria

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  • 3.00 Credits

    (3.0 Units) (No prerequisite. Three lecture hours weekly.) This course will provide an overview of the burgeoning new field of multimedia. Through lecture and demonstration, students will learn about basic multimedia production as well as topics that include design, development, and marketing. Students will survey basic concepts and applications of multimedia production. Providing an aesthetic and historical framework, this course is the logical first step on the path to a career in multimedia. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Advisory: Computer Information Systems 110. Two lecture and three laboratory hours weekly.) This course is an opportunity for students to explore the different aspects and content of multimedia projects. Students will be introduced to team development and production schedules as they learn the basic tools and methods for developing graphics, sound, video and authored environments that simulate real-life projects and deadlines. Can also be offered in a distance learning format as a Web based course. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Two and one-half lecture and one and one-half laboratory hours weekly.) This course provides knowledge and experience to create effective designs required for navigation, access, and other methods of interaction within the user interface of websites, games, and other interactive designs. Strategies and techniques to plan a skillful and artistic interface design are covered. This course is ideal for students interested in website or game design. Can also be offered in a distance learning format as a Web based course. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Three lecture hours per week.) This course will introduce students to the basics of game design and theory using analysis, research, critiques and group based projects. Students will learn about the game industry and what is expected to develop an interactive/video game through assignments that simulate employment by a game developer. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Advisory: Art 112. Two and one-half lecture and two and one-half laboratory hours weekly.) This course will provide a basic knowledge of design as it applies to multimedia. Assignments involve the creation of original work using current digital tools. Design skills will be developed through projects using analysis, research, and critiques. Can also be offered in a distance learning format as a Web based course. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Two lecture and three laboratory hours weekly.) This course will provide introductory knowledge and experience with modeling and animation as it applies to multimedia. Modeling is the computer generation of a wide range of object types from machine components to organic forms. Animation is the creation of three-dimensional objects and environments from the imagination of the creator. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Advisory: Multimedia Studies 101. Two and one-half lecture and two and one-half laboratory hours weekly.) This course provides an introduction to the tools and practices of modern Web site development. Students will learn the tools and methods for creating and maintaining a small media-rich Web site. Production skills will be developed through the research, design, and development and testing of their own small Web site. Can also be offered in a distance learning format as a Web based course. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Advisory: Multimedia Studies 131. Two and one-half lecture and two and one-half laboratory hours weekly.) This course will provide basic knowledge for creating and publishing small sites to the World Wide Web. Assignments involve creating and publishing small working web sites containing a variety of rich media such as animation, audio and video. Web pages will be designed and developed using current professional- level tools. Design skills will be developed through projects using analysis, research, and critiques. Offered as a Web based course. (CSU)
  • 3.00 Credits

    (3.0 Units) (No prerequisite. Advisory: Multimedia Studies 131. Two and one-half lecture and two and one-half laboratory hours weekly.) Designing and building a Web page is only part of the required effort behind all successful Web sites. Successful sites attract and maintain a regular flow of visitors by successfully promoting themselves through the major search engines and directories. This course will cover how to promote Web sites using the rapidly changing world of Web search engines and directories. Students will learn how the Web's popular search systems and Directories work so they can use them to better promote and market Web sites of all sizes, complexity, and purpose. In this class, students will learn both how to set up cost effective and successful paid search engine marketing campaigns and how to design attractive sites that place well in the free search listings. Offered as a Web based course. (CSU)
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