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Course Criteria
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3.00 Credits
Directed group study of selected topics. By consent, by arrangement.
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3.00 Credits
To be taken only when the materials to be studied lie outside the normal run of departmental offerings. Prerequisites: consent of the student's advisor, the instructor, and the Department Chair. May be repeated for credit.
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3.00 Credits
Same as Drama 40A, B, C. ( IV, VIII)
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4.00 Credits
An introduction to the comparative study of literatures and cultures. Studies literary texts and other media across the borders of various cultures, historical periods, and traditions. All texts are read in English translation. Prerequisite: satisfactory completion of the lower-division writing requirement. Formerly Comparative Literature 50A. ( IV)
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4.00 Credits
Introduction to theory and methods of literary and cultural criticism. Students read and discuss theoretical approaches to literature and culture and ideas that are important in literary and cultural criticism. Marx and Freud, for example, may be studied alongside readings in narrative poetry, film, song lyrics, novel. Prerequisite: satisfactory completion of the lower-division writing requirement. ( IV)
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4.00 Credits
Focuses on differences that genre and medium (e.g., written, visual, oral) make on the way texts are produced and received-for example, how autobiographies, testimonials, novels, and films construct different images of the self; surrealism in art, poetry, and comics. Prerequisite: satisfactory completion of the lowerdivision writing requirement. Formerly Comparative Literature 50C. ( IV)
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4.00 Credits
Readings in English and in English translation on such topics as love, war, cities, travel writing, politics, fantasy and science fiction, violence. May be repeated for credit as topics vary. ( IV) 9 Introduction to Multiculturalism (4) F, W, S. Various themes and forms of literary and cultural production within a multicultural framework, including African American, Asian American, Chicano/Latino, and Native American literatures and cultures. May be repeated for credit as topics vary. ( IV, VII)
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4.00 Credits
Introduction to the fundamental concepts of digital signal and image processing as applicable in areas such as multimedia, graphics, AI, data mining, databases, vision, or video games. Topics include image representation, space- and frequency-domain transformations, filters, segmentation, and compression. Prerequisites: ICS 23/CSE23, ICS 6D/Mathematics 6D, and Mathematics 6G or 3A with grades of C or better. CS 111 and EECS107 may not both be taken for credit. Formerly ICS 181.
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4.00 Credits
Introduction to the fundamental principles of 3D computer graphics including polygonal modeling, geometric transformations, visibility algorithms, illumination models, texturing, and rasterization. Use of an independently-learned 3D graphics API to implement these techniques. Prerequisite: ICS 22/CSE22 or ICS H22 with a grade of C or better. Formerly ICS 183.
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4.00 Credits
Introduction to the principles of interactive two- and three-dimensional computer game development. Concepts in computer graphics, algorithms, software engineering, art and graphics, music and sound, story analysis, and artificial intelligence are presented and are the basis for student work. Prerequisites: either CS 112, CS 171, Informatics 122, Studio Art 135, or consent of instructor. Same as Informatics 125. Formerly ICS 187.
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