Course Criteria

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  • 3.00 Credits

    GraphicsThis course provides an overview of page layout, scanning, illustration, and image manipulation on the computer. Industry-standard graphics programs on the Mac will be used such as Adobe Illustrator, Adobe Streamline, Quark Xpress, and Photoshop. Through lectures, software demonstrations and hands-on exercises and projects, students acquire the basic skills and knowledge to use the computer as a design tool. Class meets for two lecture hours and four lab hours a week. Instructional Support Fee applies3 credits Fall, Spring, Summer
  • 2.00 Credits

    ArtsThis course will consist of career seminars, visiting artist talks and critiques, field trips, professional artist demonstrations and workshops to help students further explore career choices in art and design. Activities will include research, critical thinking, oral and written presentations and evaluations. Workshops and demonstrations will assist students in developing slide portfolios and/or digital portfolios for transfer applications or for job applications, including selection of work, sequencing, and format. In addition, students will participate in a field experience or service learning project such as helping to organize, publicize or create signage for student exhibitions at BCC's Grimshaw-Gudewicz Gallery or similar activity. Recommended: students should take this course in their last year. Four class hours a week., or a total of sixty-four hours during the semester .Instructional Support Fee applies2 credits Fall
  • 3.00 Credits

    DesignStudents learn the fundamentals of designing publications, focusing on typographic systems and the hierarchy of information and using a grid for multi-page documents. The course introduces electronic page-layout using industry-standard page-software such as QuarkXpress and InDesign. Students acquire the basic skills and knowledge to design multi-page documents through lectures and hands-on exercises and projects. Pre- or co-requisite: ART 39 recommended. Two hours critique/lecture and four hours studio per week. As a distance learning course, three in-class hours and three hours via the Web. Instructional Support Fee applies3 credits Spring
  • 3.00 Credits

    DesignThis course teaches students the basic conceptual, design, and technical components of creating digital multimedia projects. Good design is a key to effective interactive multimedia development. The course focuses on the creative design process, including interface design, information design, and design that occurs over time and space and incorporates images, typography, audio, video, and animation components. Lectures, demonstrations, and hands-on projects using industry-standard software such as Director and Premiere enable students to create a portfolio-quality multimedia project for the Web or CD-ROM. Prerequisite: ART 39 recommended. Two hours critique/lecture and four hours studio per week. As a distance learning course, three in-class hours and three hours via the Web. Instructional Support Fee applies3 credits Spring
  • 3.00 Credits

    IIIThrough further studies of the human form, students will explore form, structure, mass and proportion. The figure in relation to its immediate environment will be emphasized. In addition, students will explore the expressive range the human figure brings to art. Live models will be used the majority of the time. This course will strengthen students' ability to draw the human form in expressive positions as required for many forms of art, including fine art, illustration, graphic design and animation. Prerequisite: ART 13 and ART 14. Two hours critique/lecture and four hours studio per week. As a distance learning course, three in-class hours and three hours via the Web .Instructional Support Fee applies3 credits Fall
  • 3.00 Credits

    IIThis course introduces the fundamentals of interactive design theories and their applications to web design. Students will integrate design principles, image creation, text, video, sound and simple animations to create dynamic web sites. The course will emphasize use of multimedia to achieve specific communication goals for a client. Scripting and storyboarding will be introduced as part of the design process. Students will produce an interactive multimedia web site that demonstrates their use of the basic concepts and principles of interactive design. Prerequisites: ART 35. Two lecture and four studio class hours per week. As a Distance Learning hybrid course, three in-class hours and three hours via the Web per week. Instructional Support Fee applies3 credits Fall
  • 3.00 Credits

    StudioThis course provides students with a hands-on opportunity to apply their web design skills to develop functional and effective Web sites that meet specific real-world objectives. It focuses on communication design issues related to the creation of complex Web sites, including development of content and communication strategies, information architecture, prototypes and testing site usability, and workflow management. Students integrate their application of these issues with their facility with color, image-creation, typography and composition to create a culminating portfolio-quality project. Prerequisites: ART 35. Two lecture and four studio class hours per week. As a Distance Learning hybrid course, three in-class hours and three hours via the Web per week. Instructional Support Fee applies3 credits Spring
  • 3.00 Credits

    AnimationAnimation is becoming an essential component of multimedia and web design. This course requires a strong foundation in drawing and design. It builds on this foundation and introduce animation design concepts such as character development, timing, sequencing, nuancing, and style. Students apply computer animation techniques, using industry-standard animation programs such as Macromedia Flash to create two-dimensional animation sequences. Completed projects demonstrate the use of typography and illustration to convey a specific concept. Prerequisites: ART 39; ART 13 or drawing experience recommended. Two lecture and four studio class hours per week. As a Distance Learning hybrid course, three in-class hours and three hours via the Web per week. Instructional Support Fee applies3 credits Spring
  • 3.00 Credits

    StudioThis course provides students with hands-on opportunities to apply the design and production skills they've gained to real-world web and print projects. The class functions as a design studio, with a creative director, art directors, designers, copywriters, illustrators, photographers, and production staff. Students learn and apply practical skills related to design studio work, including meeting clients, creating design briefs, creating budgets, projecting costs, and developing projects from initial research through brainstorming, thumbnails, comps, and final production (pre-press for print projects, publishing for Web projects). Students work in typical design studio teams to integrate their application of these issues with their design and production work to create client-driven projects. Pre- or co-requisites: ART 37 or ART 42 or COM 12 or CIS 27. Two lecture and four studio class hours per week. As a Distance Learning hybrid course, three in-class hours and three hours via the Web per week .Instructional Support Fee applies3 credits Fall, Spring
  • 3.00 Credits

    AnimationThis course examines concepts, characters and storyboards for character animation design and production. It emphasizes creating movement and expression using electronically-generated image sequences. Character animation design practice focuses on a range of screen-based applications, including animation in information design and narrative animation, as well as experimental animation. Students study the basic principles of classical animation and produce a character cameo. They learn the basics of motion perception and the principles of character animation as well as the basics of vector animation, 3-D animation, and combining animation and interactivity in graphical user interfaces. Prerequisite: ART 14 and ART 39 or permission of the instructor or program coordinator. Three lecture hours and three laboratory hours per week. As a Distance Learning Hybrid course, three in-class hours and three hours via the Web per week. Instructional Support Fee applies3 credits Spring
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