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GAME 4120: Literary Development of Virtual Worlds
3.00 Credits
Becker College
This course looks at traditional storytelling and literary development. Students will then apply classical techniques to the development of virtual worlds, both through non-linear narrative and 3D deployment of literary creations. Prerequisite: GAME3150 Level Design.
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GAME 4300: Career Internship
3.00 Credits
Becker College
(Meets requirement of ARTS4500 for Game Design and Game Programming students) The junior or senior student is required to pursue an internship with a local professional design firm in which the student can apply his/her academic experience to the professional working environment. The student intern works under the supervision and guidance of a faculty member in partnership with the student business supervisor. Prerequisite: GAME3120 3D Modeling or GAME3135 Game Programming I.
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GAME 4400: Special Topics in Game Development
3.00 Credits
Becker College
A rotating and changing course in Game Development which will offer a special topic based on current trends as well as the interests of the incoming class of students. Emphasis will be placed on analyzing printed works for academic research, developing software and hardware modifications, and deploying game development solutions in given areas of discussion. Prerequisite: GAME3120 3D Modeling or GAME3100 Game Programming I.
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GAME 4510: Sr. Game Project
1.00 Credits
Becker College
Sr. Game Project
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GAME 4520: Sr.Game Project 2 GOVT1108 American Government
3.00 Credits
Becker College
An analysis of the United States national government with primary emphasis on its constitutional structure and secondarily on its institutional development.
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GAME 4600: Operating System Components
3.00 Credits
Becker College
This course will focus on object oriented program technologies and tools that enable multi-player games that are Operating System specific Emphasis will be placed on Application Program Interfaces (API) for creating and managing graphic images and multimedia effects in OS specific applications. Students will use such APIs as the DirectX Software Development Kit to create and integrate graphic images, overlays, sprites, and other game elements, including sound. Prerequisites: GAME3100, GAME3102.
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GAME 4610: Portfolio
3.00 Credits
Becker College
A professional review of a student's cumulative work toward the degree is provided. The student spends the semester gathering work, updating items, participating in critiques, and creating a professional presentation of his/her work which is meant to be shown for career and graduate school opportunities. Prerequisite: GAME4510 Senior Game Project I.
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GAME 4801: Sr. Game Project see
1.00 Credits
Becker College
Sr. Game Project see
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GAME 4802: Sr. Game Project see
2.00 Credits
Becker College
Sr. Game Project see
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GOVT 1109: State and Local Government
3.00 Credits
Becker College
An analysis of state and local government institutions in the United States with emphasis on structure, function, policies, and recurrent political problems of these institutions.
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